Havoc's country on the Alliance Server


Twelfth round: Oct 05, 2011 - Dec 05, 2011


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The Status of the Theocracy of havocado never forgets (#446)

FOOD CONCERN: Assuming no change, our people can survive for 16 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 21 turns.
The Basics
Turns Left126
Turns Taken3513
Turns Stored120
Rank88
Networth$65,707,405
Land16,369
Money$148,542,683
Population262,705
At WarYes
GDI MemberNo

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes1
Military Bases15,795
Research Labs1
Farms0
Oil Rigs1
Construction Sites315
Unused Lands256

Technology
Military833,73789.2%
Medical502898.6%
Business92,811129.4%
Residential118,698134.1%
Agricultural301,117178.8%
Warfare223,6452.901%
Military Strategy142,927118.8%
Weapons210,491127.6%
Industrial60,454116.3%
Spy65,200114.4%
SDI148,64743.61%
Total2,202,755

Current Status
Tax Revenues$1,812,270
  Tax Rate35%
  Per Capita Income$19.71
Expenses$8,762,907
Net Income$-6,950,637
   Cashing$-6,588,182
Food1,926,945
   Production183
   Consumption115,577
   Net Change-115,394
Oil95,562
   Production2
Building Rate117
Explore Rate7
Tech Rate3

Military Forces
Spies1,181,558
Troops34,775,161
Jets16,418,746
Turrets17,078,826
Tanks10,567,280
Nuclear Missiles25
Chemical Missiles23
Cruise Missiles10

Expense Breakdown
Expenses$8,762,907
   Military$7,647,041
      Spies$550,840
      Troops$1,783,332
      Jets$1,071,614
      Turrets$1,433,181
      Tanks$2,808,074
   Alliance/GDI$952,176
   Land$163,690
   Corruption$0



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