Havoc's country on the Alliance Server


Second round: Jan 31, 2010 - Apr 02, 2010


View this country's news

The Status of the Theocracy of acquired lions (#19)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left120
Turns Taken3430
Turns Stored120
Rank26
Networth$91,743,585
Land33,119
Money$90
Population285,205
At WarNo
GDI MemberYes

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes1
Military Bases32,763
Research Labs0
Farms0
Oil Rigs0
Construction Sites100
Unused Lands255

Technology
Military391,95790.6%
Medical41199.9%
Business38,657108.2%
Residential50,326110.4%
Agricultural157,972142.6%
Warfare1850.203%
Military Strategy20,104102.2%
Weapons18,645102.6%
Industrial169100.0%
Spy2622100.4%
SDI67,14815.91%
Total748,196

Current Status
Tax Revenues$1,593,155
  Tax Rate35%
  Per Capita Income$15.96
Expenses$11,843,248
Net Income$-10,250,093
   Cashing$-9,931,462
Food350
   Production145
   Consumption157,568
   Net Change-157,423
Oil335,918
   Production0
Building Rate42
Explore Rate6
Tech Rate2

Military Forces
Spies516,766
Troops42,324,938
Jets35,214,401
Turrets17,744,649
Tanks17,048,020
Nuclear Missiles0
Chemical Missiles1
Cruise Missiles1

Expense Breakdown
Expenses$11,843,248
   Military$10,810,885
      Spies$242,753
      Troops$2,187,054
      Jets$2,315,894
      Turrets$1,500,411
      Tanks$4,564,773
   Alliance/GDI$701,173
   Land$331,190
   Corruption$0



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