Zorp's country on the Alliance Server


Forty-sixth round: Jun 09, 2017 - Aug 09, 2017


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The Status of the Theocracy of Stranger in a Strange Land (#254)

FOOD CONCERN: Assuming no change, our people can survive for 1 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 38 turns.
The Basics
Turns Left128
Turns Taken3058
Turns Stored120
Rank32
Networth$63,956,555
Land13,343
Money$387,929,220
Population240,430
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes189
Military Bases0
Research Labs12,389
Farms0
Oil Rigs0
Construction Sites300
Unused Lands465

Technology
Military616,52489.2%
Medical121100.0%
Business1,333,827152.0%
Residential592,695151.9%
Agricultural63,592142.5%
Warfare111,8442.409%
Military Strategy8259102.3%
Weapons131,730124.9%
Industrial80,593122.9%
Spy90,792120.5%
SDI243,45854.88%
Total3,273,435

Current Status
Tax Revenues$2,214,134
  Tax Rate35%
  Per Capita Income$26.31
Expenses$12,254,144
Net Income$-10,040,010
   Cashing$-9,597,183
Food135,219
   Production265
   Consumption103,954
   Net Change-103,689
Oil0
   Production0
Building Rate112
Explore Rate9
Tech Rate4065

Military Forces
Spies438,237
Troops24,786,623
Jets26,353,528
Turrets20,909,543
Tanks7,489,763
Nuclear Missiles13
Chemical Missiles27
Cruise Missiles12

Expense Breakdown
Expenses$12,254,144
   Military$11,385,218
      Spies$335,150
      Troops$2,085,163
      Jets$2,821,609
      Turrets$2,878,373
      Tanks$3,264,923
   Alliance/GDI$735,496
   Land$133,430
   Corruption$0



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