Crackhead's country on the Express Server


738th round: Jan 15, 2024 - Jan 21, 2024


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The Status of the Theocracy of Fawlty Towers (#85)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left16
Turns Taken1991
Turns Stored0
Rank3
Networth$51,783,440
Land22
Money$43
Population322,589
At WarNo
GDI MemberYes

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases22
Research Labs0
Farms0
Oil Rigs0
Construction Sites0
Unused Lands0

Technology
Military40,59089.2%
Medical0100.0%
Business46,952152.0%
Residential47,487152.0%
Agricultural285,255184.5%
Warfare00.200%
Military Strategy0100.0%
Weapons0100.0%
Industrial0100.0%
Spy0100.0%
SDI01.00%
Total420,284

Current Status
Tax Revenues$1,828,222
  Tax Rate35%
  Per Capita Income$16.19
Expenses$6,109,057
Net Income$-4,280,835
   Cashing$-3,915,191
Food0
   Production0
   Consumption94,963
   Net Change-94,963
Oil37
   Production0
Building Rate7
Explore Rate45
Tech Rate3

Military Forces
Spies119,549
Troops24,499,857
Jets21,585,246
Turrets14,102,153
Tanks8,166,619
Nuclear Missiles1
Chemical Missiles0
Cruise Missiles0

Expense Breakdown
Expenses$6,109,057
   Military$6,108,945
      Spies$56,050
      Troops$1,263,525
      Jets$1,416,813
      Turrets$1,190,105
      Tanks$2,182,452
   Alliance/GDI$44
   Land$68
   Corruption$0



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