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DJBeif Game profile

Member
217

Jun 6th 2015, 21:35:01

What the heck's going on?

8 Bot1 (#87) 48 $168,015,827 H RIVAL
10 Rawr (#83) 160 $153,854,614 D RIVAL

Raging Budda Game profile

Member
2139

Jun 6th 2015, 21:48:30

I was enlightened on how this process mostly works. Quite clever, and probably took a long time on aplha server to figure out. It worked last set for LaF, and now RIVAL is trying it out. I have no problem with peole expoiting the game mechanics. If enough people feel it is against the spirt of the game, admins will make a move to close the loophole.
Your base is mine!

Raging Budda Game profile

Member
2139

Jun 6th 2015, 21:51:05

24,524,088 71,522 Monarchy RIVAL 6/6/2015 04:41:08
29,179,626 79 Monarchy RIVAL 6/6/2015 04:46:11
168,015,827 48 Theocracy RIVAL 6/6/2015 04:51:1

That is the basic idea right there.
Your base is mine!

Cornfed

Member
108

Jun 6th 2015, 22:22:12

Didn't he drop a chunk of nw dropping 71k acres?

Marshal Game profile

Member
32,589

Jun 6th 2015, 22:35:42

it feels stupid to drop tens of thousands acres after working "hard" to get those but each on their own.
Patience: Yep, I'm with ELK and Marshal.

ELKronos: Patty is more hairy.

Gallery: K at least I am to my expectations now.

LadyGrizz boobies is fine

NOW3P: Morwen is a much harsher mistress than boredom....

justtaint

Member
664

Jun 6th 2015, 23:16:56

It didn't take any time at all to figure out. Hoop attempted it the reset before last, and LaF utilized it quite well last reset.

The only question is why they chose to do so a full 25 hours before the end of the reset. LaFers did it during the last 1hr.
SlashMD

Raging Budda Game profile

Member
2139

Jun 6th 2015, 23:55:24

Originally posted by Marshal:
it feels stupid to drop tens of thousands acres after working "hard" to get those but each on their own.


The production those land/buildings are no longer needed so late into the set. Though how much marginal benefit to you get by having what I assume is 100 MBs on a small land as a theo as a big question.

Looks like a few peeps have been playing a bunch of time on alpha.
Your base is mine!

jjterrico Game profile

Member
EE Patron
934

Jun 7th 2015, 2:40:45

Lol I'm just waiting for someone to come by and make the whole 3-5 grabs to kill said country lmao

KoHeartsGPA Game profile

Member
EE Patron
29,612

Jun 7th 2015, 3:03:13

Originally posted by jjterrico:
Lol I'm just waiting for someone to come by and make the whole 3-5 grabs to kill said country lmao



Now THAT would really be entertaining!
Mess with me you better kill me, or I'll just take your pride & joy and jack it up
(•_•)
http://www.youtube.com/watch?v=W6VRMGTwU4I
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S.F. Giants 2010, 2012, 2014 World Series Champions, fluff YEAH!

Marshal Game profile

Member
32,589

Jun 7th 2015, 15:16:30

Originally posted by Raging Budda:

The production those land/buildings are no longer needed so late into the set. Though how much marginal benefit to you get by having what I assume is 100 MBs on a small land as a theo as a big question.


sure but if they need to buy military then public is only option or have fluffload of oil to get pm military.

Originally posted by jjterrico:
Lol I'm just waiting for someone to come by and make the whole 3-5 grabs to kill said country lmao


except attacker would need over 100m jets per attack as dict with maxed weap and that's w/o counting target's def allies so prolly 350-400m jets per attack or ~150m jets per ps attack with def allies so forget it.
Patience: Yep, I'm with ELK and Marshal.

ELKronos: Patty is more hairy.

Gallery: K at least I am to my expectations now.

LadyGrizz boobies is fine

NOW3P: Morwen is a much harsher mistress than boredom....

braden Game profile

Member
11,480

Jun 7th 2015, 16:12:36

what are the benefits of doing this?

justtaint

Member
664

Jun 7th 2015, 18:40:56

At 70-100k acres, you need millions of Military tech points to get minimum prices on the Private market. This method allows for just a handful of Military tech points, saving $Billions which can then go towards low prices military units.
SlashMD

braden Game profile

Member
11,480

Jun 7th 2015, 18:59:38

yea but whatever the price per troop is, at a replenishment rate of a a few humdred troops, tanks jets or turrets per turn is.. not going to help you..

you can pay a dollar per tank, but at forry acres you buy forty tanks for eighty nw at a cost of forty dollars..

is it not better to replenish forty thousand tanks for four twenty one per unit?

Marshal Game profile

Member
32,589

Jun 7th 2015, 20:08:45

braden: they have fluffload of oil to get priv mkt units since oil generated units don't depend on land.
Patience: Yep, I'm with ELK and Marshal.

ELKronos: Patty is more hairy.

Gallery: K at least I am to my expectations now.

LadyGrizz boobies is fine

NOW3P: Morwen is a much harsher mistress than boredom....

braden Game profile

Member
11,480

Jun 7th 2015, 20:17:33

.. at ehat price does oil need to be purchased at for this to be mathematically worthwhile?

Marshal Game profile

Member
32,589

Jun 7th 2015, 20:53:38

quite likely stocked oil for whole set or ran hybrids (fasc farmer-oiler) or pure oiler.

some1 calced when this fluffty thing was introduced max price for oil before its not worth to buy to get units generated. qz said tmbr should get its oil below 80 bucks.
Patience: Yep, I'm with ELK and Marshal.

ELKronos: Patty is more hairy.

Gallery: K at least I am to my expectations now.

LadyGrizz boobies is fine

NOW3P: Morwen is a much harsher mistress than boredom....

braden Game profile

Member
11,480

Jun 7th 2015, 21:03:09

when during the set was oil priced below 80?

so.. they had it transfered to them anf now their finish is tainted, or.. if at current oil on private to nw is x, they produced y oil from rigs and market..

i just dont see how it works. how do i determine, in math, i can count fine, the formula fluffs my brain.. but when does one decide to forego production in favour of oil for this purpose? do i benefit more from csdh/food/units per turn than i do oil production for private destock?

Marshal Game profile

Member
32,589

Jun 7th 2015, 21:17:04

that's why there is alpha server where players can test this and that fluff.

if eestats is correct oil wasn't below 80 at all (prolly besides some small batches).
Patience: Yep, I'm with ELK and Marshal.

ELKronos: Patty is more hairy.

Gallery: K at least I am to my expectations now.

LadyGrizz boobies is fine

NOW3P: Morwen is a much harsher mistress than boredom....

En4cer Game profile

Member
1022

Jun 8th 2015, 2:01:06

The math to the work out the prices and costs benefit is pretty simple and the whole idea/concept of the strategy is quiet easy to follow. It only took a few mins brainstorming to work out how to make it work out as a positive. Going deeper into things to tweak the benefits further has been done also buy the extra benefits are ultimately not worth that much more outside the basic strategy.

braden Game profile

Member
11,480

Jun 8th 2015, 2:08:39

do it fluffed on rye, en4, then tell me it's quite easy? ;p

oh, yes.. i'm god awful at math when sober let alone.. yea..

En4cer Game profile

Member
1022

Jun 8th 2015, 4:01:45

Come to LaF braden and I'll walk you through it 😀

Untagged Hunter

Member
452

Jun 8th 2015, 4:47:01

its pretty simple, just run a hybrid farmer/oiler and stock until the last day. Then destock within 1 hour left. But sorry, this loophole will be fixed next set

braden Game profile

Member
11,480

Jun 8th 2015, 17:11:15

i hope not. i want to try it. also have trife fa me all of the money he refuses ever to stock, then spend that on oil.

offered and accepted, trife. thanks !!

Trife Game profile

Member
5817

Jun 8th 2015, 18:14:07

nerds!

and i would've FAed you, i didn't realize that the reset was ending so i didn't spend any of my stock

#l33tnetter

BladeEWG Game profile

Member
2191

Jun 8th 2015, 19:30:27

This is where RD would have sent thousands of missiles and then gotten a Ps land kill

mFrost Game profile

Member
325

Jun 8th 2015, 22:17:54

I thought there was a base price military units on the PM would not go below?

or this because of the extremely low land @ 100% MB. if this is the case what would the lower prices look like?

AzNiZe Game profile

Member
358

Jun 8th 2015, 22:19:40

Troops $77
Jets $103
Turrets $112
Tanks $315

braden Game profile

Member
11,480

Jun 8th 2015, 22:31:00

.. fluff me. you had me 77 dollar troops.

mFrost Game profile

Member
325

Jun 8th 2015, 23:02:27

Originally posted by AzNiZe:
Troops $77
Jets $103
Turrets $112
Tanks $315


those look like normal TMBR prices ... so the only benefit is in how much military tech needs to be purchased and rebuild costs?

is DMBR stil @:??

DMBR
troops: $88.2
jets: $117.6
turrets: $128.6
Tanks: $360.2

Vic Game profile

Member
6543

Jun 8th 2015, 23:08:32

Originally posted by justtaint:
It didn't take any time at all to figure out. Hoop attempted it the reset before last, and LaF utilized it quite well last reset.

The only question is why they chose to do so a full 25 hours before the end of the reset. LaFers did it during the last 1hr.


you said hoop did it the reset "before" last, and laf did it "last" reset .
hoop did it the same reset as laf.
just so we are all on the same page :)

aponic Game profile

Member
1879

Jun 8th 2015, 23:16:19

Units Price Cost Networth per Unit Networth Total
40 oil 190 7,600 0
30 troops 77 2,310 15 154
25 jets 103 2,575 15 172
25 turrets 112 2,800 15 187
10 tanks 315 3,150 20 158
18,435 65 283.62

About $284 per networth point with no calculation for the networth of oil and no market tax on the purchase of oil. Not bothering to calculate lost networth for buildings and land -- I leave that to anyone interested.
SOF
Cerevisi

AzNiZe Game profile

Member
358

Jun 8th 2015, 23:19:54

Originally posted by mFrost:
Originally posted by AzNiZe:
Troops $77
Jets $103
Turrets $112
Tanks $315


those look like normal TMBR prices ... so the only benefit is in how much military tech needs to be purchased and rebuild costs?

is DMBR stil @:??

DMBR
troops: $88.2
jets: $117.6
turrets: $128.6
Tanks: $360.2


There is no rebuilding cost since you drop everything. Your tech will already be maxed out afterward. You just need to convert your oil and jump.

mFrost Game profile

Member
325

Jun 9th 2015, 1:52:25

Originally posted by AzNiZe:
Originally posted by mFrost:
Originally posted by AzNiZe:
Troops $77
Jets $103
Turrets $112
Tanks $315


those look like normal TMBR prices ... so the only benefit is in how much military tech needs to be purchased and rebuild costs?

is DMBR stil @:??

DMBR
troops: $88.2
jets: $117.6
turrets: $128.6
Tanks: $360.2


There is no rebuilding cost since you drop everything. Your tech will already be maxed out afterward. You just need to convert your oil and jump.


hmmm was wondering if it would make an oiler worth it...

12k acres @ 3.5 per rig for 1000 turns = 42 mil barrels

split as 8 mil barrels for troop gen and 34 mil sold @ $75 or higher
34 mil * $75 = $2,550,000,000

8mil barrels would give a PM @

Troops: 6000000 * .5 = 3,000,000 net @ a cost * 88.2 = 529,200,000
Jets: 5000000 * .6 = 3,000,000 net @ a cost * 117.6 = 588,000,000
Turrets: 5000000 * .6 = 3,000,000 net @ a cost * 128.625 = 643,125,000
Tanks: 2,000,000 * 2 = 4,000,000 net @ a cost * 360.15 = 720,300,000

totals : 13 mil net for 2,480,625,000

now if you could sell 27,000,000 barrels for an average of $150 leaving 15 mil barrels for the PM those same 1000 turns would yield about 22.5 mil net... i dunno it may just be easier to just buy the oil. but I can see the benefit of jumping this way.




En4cer Game profile

Member
1022

Jun 9th 2015, 6:42:01

Hoop was playing with it at the same time Enshula and myself were looking through how to use it best. We decided not to use it when we first worked it out so we could make an attempt at implementing it alliance wide the following set... I myself fudged up my destock which in turn also cost LaF the triple crown lol.

So far other individuals have implemented it with varying degrees of success. From an all x's perspective it's far easier to have a net win... The more aggressive/grabbing players it's not just as simple as buying oil and last minute destocking... It's all government and price sensitive.

drkprinc Game profile

Member
5114

Jun 9th 2015, 10:31:11

you need plenty of time to perform this to the max but it is very well worth it done to the right extent and as for killing them you would need said power to break in first place ;)
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justtaint

Member
664

Jun 9th 2015, 14:17:36

Originally posted by Vic:
Originally posted by justtaint:
It didn't take any time at all to figure out. Hoop attempted it the reset before last, and LaF utilized it quite well last reset.

The only question is why they chose to do so a full 25 hours before the end of the reset. LaFers did it during the last 1hr.


you said hoop did it the reset "before" last, and laf did it "last" reset .
hoop did it the same reset as laf.
just so we are all on the same page :)


Vic,
You're wrong. Hoop did it first.

http://www.eestats.com/alliance/oldcountry/753/5
SlashMD