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Mapleson Game profile

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Nov 24th 2011, 14:23:46

Originally posted by H4xOr WaNgEr:
How does reducing the ghost acres taken from me help me at all?


Originally posted by H4xOr WaNgEr:
Is the theory that it will create disincentive to hit me because the attacker could gain more ghost acres from hitting a comparable country with less med tech?



Originally posted by H4xOr WaNgEr:

I agree that would decrease the incentive for a rational person to hit you. But the problem here is assuming that attacking in this game is based on rational behaviour :-\


Originally posted by Pang:
ya, i'm not a fan of that either... it reduces land in the game and as h4 states, gives your country more options to be a fluff.

i don't think that's positive for the game :p
The reduction in land is minimal. This reset there has been 10,626 ghost acres created. At 80% med tech for every hit, that's 2125 not produced out of the 8,175,435 acres currently in the game.

Originally posted by Pang:


buildings destroyed is interesting... but I would think if we're going to change it we should make it change the civilian loss rate.
Civs killed would be another option to improve med techs use. The specialty attacks could all have a bonus effect, like ABing destroys less buildings as well.

Edited By: Mapleson on Nov 24th 2011, 14:26:32
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