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morwen Game profile

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Sep 2nd 2013, 14:04:23

=p

morwen Game profile

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198

Aug 26th 2013, 19:29:17

d

morwen Game profile

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Aug 26th 2013, 19:28:53

d

morwen Game profile

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Aug 19th 2013, 14:36:53

boo

morwen Game profile

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Aug 13th 2013, 13:19:48

e

morwen Game profile

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Jul 29th 2013, 8:35:41

d

morwen Game profile

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Jul 22nd 2013, 6:10:11

haha i ll do a funny too
mr emerald is going mr emerbald
bahahaha




seriously what?

morwen Game profile

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198

Jul 20th 2013, 20:12:02

In the ~10 years ago that I played FFA actively, putting yourself in DR was an everyday business. If it is that old, I can hardly imagine it being a flaw in the game mechanics. If you want it changed, that is a different thing... But there is sure nothing broken, exploited or even unbalanced in the game. (Since the DR will hardly be a main reason to win or lose a war, just a matter of how rich or poor the winner comes out of it at the end of the reset. Again, DR is not the sole reason for a win or lose, or a changing tide.)

The bigger issue to be addressed towards the admins would be the lag while defending that I have experienced two times now. However, if you are that much into the DR being unfair, why not SS/PS before we put ourselves in DR? Seems pretty straightfoward and effective to me lol. If you're this quick to wall, you are surely this quick for some free land as well?

morwen Game profile

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198

Jul 15th 2013, 12:06:21

meep

morwen Game profile

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198

Jul 10th 2013, 11:59:30

hi

morwen Game profile

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Jul 1st 2013, 19:26:48

da da da

morwen Game profile

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Jun 25th 2013, 8:53:51

hi

morwen Game profile

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Jun 17th 2013, 18:33:29

d

morwen Game profile

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Jun 11th 2013, 7:11:20

hi

morwen Game profile

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Jun 3rd 2013, 15:53:17

hai

morwen Game profile

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198

May 27th 2013, 15:20:27

,

morwen Game profile

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198

May 21st 2013, 11:49:47

dg

morwen Game profile

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May 13th 2013, 8:51:34

.

morwen Game profile

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May 7th 2013, 13:22:43

hi

morwen Game profile

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Apr 29th 2013, 19:11:18

hi

morwen Game profile

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Apr 22nd 2013, 18:22:30

WAR!

morwen Game profile

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198

Apr 20th 2013, 21:11:55

I was fascinated by that video when I saw it. It's awesome.

morwen Game profile

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198

Apr 15th 2013, 9:16:46

d

morwen Game profile

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Apr 9th 2013, 7:55:36

no really. seriously, you discuss what i mean with countries? what does that add to the discussion? and what does it add that i happen to have boobs? i can tell you, they are awesome to have, but i still dont see how that makes it any different. i play tourny and alliance, i have been for ~9 years, in mehul days that included ffa, primary and limited, that is how i became used to playing fast (pretty much blind) and time efficient.

as for expenses and all the other stuff. if you look at the most common start ups, for farmer, cashers, techers, oilers, heck even a commie prolly wont run out of cash that early... none of the usual strats have any chance of running out of turns or cash. this is also your own responsibility of not hitting that 'other' button if you mean to hit the X turns one (same as building rigs instead of cs really).

my suggestion is useful for the very early start up as well as block exploring later on.

as for knowing how many turns you have left, i dont look how many turns i have left, i have good tag protection in alliance and i dont care enough in tourny, when i run out of turns i just wait for the next day to continue where i left the country yesterday, there is no need to plan ahead other than to make sure you have full turns for a batch-explore. (and if i dont, i just wait another day, mindboggling i know...) not everyone plays this game by the digit. and just because you do it YOUR way, it doesnt mean that MY way is not logical.

lazy is the main definition of why people even play this game anymore, how many netting clans have members who all finish over 100m NW, how many warring clans have all members prepped to the fullest on the FS date?

i can see a cash all button as well, but an explore button would be of more use, considering not all strats cash that much and almost everyone explores regularly. besides, this is all about making the boring start up go faster. once you reach a cashing phase, you only cash and that takes very little time on its own.

morwen Game profile

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198

Apr 9th 2013, 7:31:30

jeez i'll be careful to have ideas that speed up game play again :S

morwen Game profile

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Apr 8th 2013, 9:37:31

exactly why i suggested to have a seperate button instead, that would make the risk to waste turns by accident almost zero.

you won't accidentally hit the max-button in the lower middle instead of the one on the right after the explore X turns text, all it needs is to be well placed/designed. no pop ups needed there, just slows it down again.

its just one of those things that arent major but could be useful to implement as a side thing, imo.

and no blid its alliance. im just used to playing my countries within a few minutes (and i think the ability to play quickly is one of the reasons the game is still around at all)

morwen Game profile

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198

Apr 7th 2013, 20:40:31

pretty sure you didnt read the post properly. i used the market as example to show how awesome clicky things are. and they totally are.

morwen Game profile

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198

Apr 7th 2013, 10:15:01

today i had 64 turns, i wanted to explore as much as i could so i hit some random numbers in the upper region of the keypad and it gave me an error because i wanted to explore 77 turns.

it should be kinda easy to change the game so that it auto explores those 64 turns even if i told it to explore more.

and if you dont like that, then at least make an explore all turns/explore max button on top of the current stuff. for starting up this would be really useful. just think of how much easier the clickable market items are when you are buying things.

morwen Game profile

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198

Apr 1st 2013, 14:34:34

meep

morwen Game profile

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198

Mar 29th 2013, 9:40:07

how can alin possibly be the biggest cheater in the game lol? i see no magic troops... i dont see extremely strategised and unexpected kill runs... no shocking market developments.

man that alin must be one bad ass cheater.

morwen Game profile

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198

Mar 25th 2013, 10:34:38

i like sausages

morwen Game profile

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Mar 18th 2013, 8:00:28

b

morwen Game profile

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Mar 12th 2013, 12:13:12

meep

morwen Game profile

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Mar 4th 2013, 15:01:40

hic

morwen Game profile

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Feb 27th 2013, 22:37:23

PUNKS


check in once in a while please!

morwen Game profile

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198

Feb 27th 2013, 15:15:44

patience might be the best bet so far but really only because she hasnt been directly involved for aaaaggeeeeees.

the only reason someone could have gotten angry at her at any point in recent years were her multi sweeps for mehul... and if she deleted you then, she would either say it was mickster, or just reinstate lol.

there are a few old players who probably have build up so much credit that everyone forgot their anger or dislikes by now.

suni?

just a thought =p

morwen Game profile

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198

Feb 26th 2013, 10:10:13

b

morwen Game profile

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Feb 19th 2013, 10:02:48

wrath

morwen Game profile

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198

Feb 17th 2013, 21:52:15

hi jon

;)

morwen Game profile

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Feb 12th 2013, 11:58:53

you just need to know how to read them, then they make sense

(fyi this is just a bonus post)

morwen Game profile

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198

Feb 4th 2013, 10:44:03

meep meep

morwen Game profile

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198

Feb 3rd 2013, 19:07:13

why are you so america focused? :P

morwen Game profile

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198

Feb 3rd 2013, 12:19:48

well that's why i figured it needs some sort of 'pending status'. if you are an important breaker and you need to be kept alive for some reason and thus dont want to pact restarts... then you should take your responsibility anyway and check your allies daily.

morwen Game profile

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198

Jan 31st 2013, 22:17:16

Repercussions... I don't know. I thought a bit more and I couldn't think of a big downside on this other than possibly tech leeching. I do reckon it could lead to surprises if you don't check your ally page often and you are allied to whole different countries suddenly. An idea would be that it shows up in your news if an ally died, or even make a similar notice system like the "new messages" where you can click straight to the pact to 're-new' or 'cancel' after the ally died. There are countless ways to make ally'ing easier.

Also, if you find out your (tech) ally is dead, that's a nasty surprise too. So either way, whether you find an unwanted pact or a dead ally, it both sucks.

I don't think either one should be paying for the other while in one is in protection, that's the only thing that I really can think of. (Might actually be an idea to make all relations always free untill turn 100 =p)



0 turns thing: That is extremely discouraging, like I said. It has a noticable effect on the warchats too. It's harder to quickly get active players back in the warchat. As soon as a couple of people are 'restarting', your chat is in danger of having too little turns because now you need many more turnsthan you used to. It's a double negative. I'm gonna stop arguing about this again. I've said it all, and whoever really wants to hear it again, can PM me. =p

morwen Game profile

Member
198

Jan 30th 2013, 12:45:20

Instead of having a dead country listed, is it possible to let the dead ally relation get carried over to the restart of the same player and make it a "pending" sort of thing?

If it would just carry over as real pact, it might cause unwanted effects. It would be easier for the living country too, but if that player really wants to have his allies full 24/7, he can cancel the pending one just like he could cancel a dead one.

With the 'pending'-method, both countries would have no costs till it's accepted again (especially for the restart untill he's oop).

And it would be easier to get your main allies back. I for instance always pact two or three of the same people. If you want FA as restart, you can always just ignore the pending, or use a trade pact.

Would also be good if this was only limited to countries that are tagged and pacted within the same clan (to avoid that you stay pacted with a banned jerk by accident).

I didn't think this through further so maybe there are reasons against it. =p

(side-note)
PLEASE make it so that no restarts have 0 or close to 0 turns. There is nothing as discouraging as being super active, spending turns on walling and then being discouraged from your activity by having no turns on your restart. It kicks you out of the war for several days, with work/life schedules that can easily mean you miss 4 days of war.

Especially when some inactive jerk who didn't bother to wake up at 4AM, gets lots of turns and his stored ones on top, that feels really bitter. And since he is less active that also means that his turns will not have as much value as the turns of a very active player (who might just end up with 0 to start with).

I've said this before and it happened to me again this reset. I've talked with returning players who were pretty confused (and later annoyed) about this system. (Also, it really messes your personal hit stats up, some people care about that) I've seen more people complain recently, just thought I'd moan about it again.

morwen Game profile

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198

Jan 28th 2013, 10:09:14

Originally posted by PG:
Duna stay off the board.


Do it.

It's better for you, trust me.

morwen Game profile

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Jan 26th 2013, 22:24:16

but it's totally the recruits fault.

morwen Game profile

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Jan 24th 2013, 12:55:39

I'm by no means trying to diss you here Duna, but lemming a 250k troops restart while it's online is just poor decision making. It would have been more productive to grow and build the restart countries, and save the turns for the next day. You know it will get online, you know it will make you waste turns and that eventually when you are out of turns or it's close to death, it will just get FA'ed out of reach for your restarts.

Don't make it sound like your own recruits are idiots please, they have feelings you know. Most people who visit this forum have delt with at least a recruit or two. If I'd be one of your nubs and read your post on here, all public and stuff, I wouldn't be too impressed and wonder how much of a friendly family environment there really is in my new clan. That's what we all advertise ourselves with, after all.

Also putting this out pre-emptively, don't give me the 'we-were-teaching-the-nubs-how-to-lemming' excuse now. =p

Sorry to the rest of the involved people. I don't think RIVAL sucks, or that your members suck. I fully expected to have my fifth restart by now. And I actually think that Mars players will be harder to form to your hand than complete noobs would be. However taking them was your decision and... reason or excuse, it shouldn't be on here.

(And yes duna, it is partly your fault if your fellow members overestimate themselves, you're a clan and you win and lose together.)

morwen Game profile

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198

Jan 22nd 2013, 9:35:48

newbies of 4 months?
telling me to pay attention?

*nods*

that must be it, yea...

morwen Game profile

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198

Jan 21st 2013, 23:03:09

somehow newbie reasons only ever show up after a few weeks and bad stats.