Verified:

qzjul

Administrator
Game Development
9863

Mar 29th 2017, 13:35:44

sorry, was going to post up an explanation; somehow, the / partition ran out of inodes; when i was trying to upgrade the kernel and it wasn't working, i thought "maybe if i reboot"

Wrong move lol...

Partially because I hadn't run grub-update since the latest HD went in (after the slowness in Feb) I think; anyway, it didn't know where the HD's were

I had to tether my other machine to my phone, download a recovery iso, put it on a USB, and then fight with the damned thing.... and then the grub boot recovery tool wouldn't run (it complained about needing to close package managers, which i definitely didn't have open); so i had to figure out how to do everything manually from the command line...
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Mar 27th 2017, 22:14:03

=D
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Mar 1st 2017, 16:55:22

Fixed! Pulled a hard drive!
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Nov 9th 2016, 7:14:46

Originally posted by Basil:
I just returned to the game a couple of sets ago after being away for a couple of years. Does anyone else notice a decline in active players and active clan members? Is there any promoting of Earth being done on facebook or other social media by the creators?


Plans! But mostly we're kindof busy. I basically don't have time to do it on top of work at the moment.
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Nov 9th 2016, 7:13:39

I already live here!
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Oct 4th 2016, 13:31:02

I wonder if we can do a fallback
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Oct 4th 2016, 1:36:51

ruh roh

I was in Chile for a month! need to fix things; the morning
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Aug 28th 2016, 1:33:28

ya we need to optimize for mobile
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Aug 28th 2016, 1:32:39

yep
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Aug 27th 2016, 4:05:39

(by that i mean, it should propagate out as of NOW)
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Aug 27th 2016, 4:05:15

should be fixed soon enough
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Aug 27th 2016, 4:02:48

ah my IP addy changed
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Jul 25th 2016, 2:54:11

Originally posted by MauricXe:
Id rather have Xyle as President of the US


Vote Xyle! The aussies have their fluff figured out!

https://www.youtube.com/watch?v=c3IaKVmkXuk
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Jul 25th 2016, 2:50:49

server? i dont understand express GDI lol
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Jul 22nd 2016, 17:16:43

Originally posted by enshula:
i assume thats odds of some kind


Ya, I believe so
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Jul 22nd 2016, 17:14:32

but yes, this is part of the eventual plan
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Jul 22nd 2016, 17:14:11

I have 68 pages of inbox, going back to 2010
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Jul 21st 2016, 22:22:20

(I know those don't add to 100%, but i think that just reflects some uncertainty)
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Jul 21st 2016, 22:22:06

Intrade currently has:

Democratic Party 47.0%
Republican Party 32.0%
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Jul 18th 2016, 23:02:01

Originally posted by Marshal:
minor bug: when i click poster's name i see also edit box for my signature.


ya i noticed that =( i'll fix soon
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Jul 18th 2016, 5:08:44

Hi all,

You may all thank Celphi and galleri for bugging me in IRC tonight to make signatures work ;-)

I have fixed that; go to the drop down for your handle, click Profile: (your username), and edit away.

I'll flesh the profile thing out later.

Regards,

qzjul
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Jul 18th 2016, 5:06:58

ty
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Jul 18th 2016, 5:06:30

added!
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Jul 18th 2016, 5:05:53

it is added now
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Jul 16th 2016, 17:41:37

Kingme: which set would you say the bots were best in? Can you peek at the differences in code between then and now? (and comment on the AI board? =D )
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Jul 14th 2016, 0:41:05

k and m definitely work; don't think b does
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Jun 29th 2016, 22:33:03

Bots are slowly starting to get better :-) T30 this round lol...

And are, in theory, starting to make spies, and such.
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Jun 28th 2016, 3:59:48

bots are slowly getting smarter
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Jun 27th 2016, 23:48:22

:-)
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Jun 27th 2016, 2:21:49

Originally posted by Hawkster:
@Justtaint - Bots also detract newer players from ever starting the game. I would guess that bots actually deter more newer players than it retains. I cant prove that ofc, but would not be surprised.

@Forgotten - NO!!!!! We all dont know that Alliance/FFA server does not work well for newbies. I actually recommend newbies to play on these servers first so that they can join a clan and learn how to play well. Your statement most definitely is NOT A FACT, it is your personal opinion. It is much less likely they will be able to teach themselves how to play well on a solo server.


How would bots deter new players?
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Jun 26th 2016, 5:15:01

Originally posted by Forgotten:

maybe only have a few important techs, no missiles or specials? maybe even skip spies?


This is where the bots are at now lol...
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Jun 25th 2016, 22:59:43

:-) We'll try to make them more useful, and help with more fun!@
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Jun 25th 2016, 3:31:43

more bots ? :)
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Jun 25th 2016, 0:25:57

Originally posted by enshula:
if you were going to make them missiles id give them logic like

if they login and see x grabs by y player since their last login and they have a missile on hand they shoot a missile

but if they make a missile while running turns they lose the aggro and dont hold a grudge, then you bring back the old bottom feeding of diffusing people you farm

and create a situation where you can spread your grabs if you want to take less risks

anyway simpler things are

try a bot which goes 100% turrets and weapons tech to boost its defence when its cheaper than more turrets, and allies with other bots if that is possible, best tried when starting a new set for real but no reason not to see how they went mid set

try a bot which doesnt explore every time it needs to, perhaps make it random between cashing and exploring would be the easiest option in your logic, then you can adjust the percentages to make it explore more or less

im not sure how you startup the bots, i presume you run something like the ffa auto starts, perhaps the 97 cs one

theres nothing wrong with a pure cs start, particularly with tag protection but having some of the bots start a lot faster would be interesting, its seemed to be more of an issue since you changed bpt from 50 to 70 as well

is it possible to do something like limit max bpt by turn/day, i use eestats and earthgraphs to get what day of the set it is but you could just get that off http://www.earthempires.com/alliance/main or use turns from advisor since how they play could be based solely on their turns run

then you could have some begin building with as few as 20 bpt, i wouldnt go lower than that, and get high production and military early

i also like the idea of starting some of the countries gradually, a couple a day or whatever

when you first brought the bots in i thought they were being started every 10 human made countries but might have been wrong on that


Good ideas, thanks! And yea you and Celphi are probably right, I'll try to get some of the API additions done.

Originally posted by enshula:

sounds like the most important missing function right now is sell on private market

and probably get private market price


I'm pretty sure those exist, i think the bots do that already.



Originally posted by Celphi:
@enshula, yeah it's
function sell_on_pm()... it's in the ee_npc.php file

@pang, really all we need is:
1. the ability to use spy options
2. the ability to use war options.
3. the ability to adjust production %
4. the ability to join GDI
5. the ability to use the search options (find a country's networth)
6. the ability to set SOs
7. the ability to get news information for any given country #.
8. the ability to retrieve history information from market->history tab

With these options, I could make bots finish t5 on EXPRESS.
With these options, I could make bots be less targeted by same player.



Okie, I think I'll work on those then this weekend perhaps. Some ought to be easy anyway. Att/Spy maybe not.

I've improved some of the stupidity of the bots in the last few days, and they will now mass-X.
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Jun 21st 2016, 6:12:16

Hi all!

I've been most interested in coding bots lately (in case you didn't notice: https://github.com/jhaagsma/ee_npc ), for whatever reason.

So far I'm trying to make them not die as hard. The latest iteration of the casher bots have some bug that causes them to continually run without food, I'm going to try to squash that bug. Also, my buddy was interested in neural nets and is coding a bot (on the AI server) in R, so if anybody here knows R and wants access to that code, it can probably be arranged.

My questions are:

What are your thoughts on the bots so far?

What *SIMPLE* things can they do to be better?
(Long term I have a gazillion ideas; think things like: "make cashers not run out of food every turn")

Should the number of bots hold about the same, or increase?

Is anybody interested in helping out? :-)
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Jun 21st 2016, 6:07:07

Originally posted by En4cer:
I'll be looking forward to seeing the bot post ... wherever it ends up


I have to remember what I was going to say and ask....

I think i remember!
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Jun 19th 2016, 23:25:17

Oh, and WRT corruption / SS -- honestly I had no idea you were even a contender for a top spot, or a "threat to Evo" or any of that until all of this crap was somehow foisted onto my plate at some point. At which point I think I promptly forgot about it.

Most of the time we (myself, pang, slagpit) were actually talking about game mechanics and improvements like that. Or interface design. There *was* definitely discussion of reducing persistent malicious behaviour (@see end-reset-humanitarians), and trying to adjust the mechanics to prevent generally demoralizing behaviours. But nothing specifying any specific person or clan.

All the personal drama was very much a distraction. And still sometimes is lol...
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Jun 19th 2016, 23:20:15

Firstly: lol@ this thread! Blasts from the past!

2nd: ya, the Rockman thing was a big piss off; I think I was actually going to finish T10 based on my eventual finish though, Rockman, not 15th. Regardless. That sort of behaviour was one of the reasons I started playing much more casually.

3rd: Bots are fun to program! But also work.

4th: A bunch of Evo's are in PDM in Clash of Clans! =D I think that's what drained off a lot of us.

5th: I wish I'd had more time to play the game serious in the past lol.

Originally posted by enshula:
Im a bit too bad to edit the bots, but they should have been improved more by all of us.

They are a bit better this set than they have been though.


w00t Bots!

Originally posted by Requiem:
Originally posted by Kingme:
It's sad that the true contributing members of this game are the ones given the hardest ride these days.


The problem is the people with the skills to do it are the same people who work all day programming and do not want to come home and do it for free :p

Cant blame them


Ugh yes! lol...


I'll make a bot thoughts post somewhere else
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Jun 18th 2016, 22:52:59

Hm. I suppose a reasonable idea.
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Jun 18th 2016, 22:52:31

Mobile will always bounce around
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

May 23rd 2016, 19:20:04

The return script runs every 60 seconds I believe? So ya, technically it could be up to -59 seconds.
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

May 23rd 2016, 19:18:29

:-)

Also if anybody wants to help the bots...

https://github.com/jhaagsma/ee_npc

Send me changes, or submit a pull request!
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

May 23rd 2016, 19:09:35

Hi All,

Life's been busy! In that end I've appointed two new forum mods from volunteers.

Thanks to Primeval & Stryke for volunteering.

If anybody is interested in moderating aspects of the game, let me know, it sometimes takes us a while to go through decision making for moderating.

Regards,

qzjul
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

May 2nd 2016, 23:31:15

Hi!

The power company is going to be doing some sort of upgrades here on Thursday; my UPS *may* cover it, but it may not. If not, I'll get everything up and going as soon as possible afterwards.

Regards,

qzjul
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Apr 29th 2016, 6:20:51

hah@drkprince; indeed!

i'm hoping to get a bit more of the AI API done first, then we'll see what I have time for; I'm starting to get a bit of motivation to work on EE again, I've been doing nifty stuff at work that I could apply to EE so... ya! =D Anyway, I've got a few more things to finish IRL, then we'll see!
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Apr 28th 2016, 6:56:01

Hi all!

I'm still alive! =D been busy lately...

Anyway, the last week or two I did a few tweaks to the bots to (try to) make them more reasonable at buying something-other-than-troops, and tech. Largely because people beeped me in IRC when I was actually there.

Figured I'd announce that! I'm hoping to do a wee bit more here and there, if you have any ideas you can always message me in IRC, or email me. OR, even better, email me a patch for the bots, which are, in case you weren't aware, publicly available.

And to those of you who've messaged me in the forums, I have seen my inbox pile, and I will, in fact, address it at some point in the near future...

Regards,

qzjul
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Mar 26th 2016, 4:48:44

i'll RMA it ... after easter??
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Mar 26th 2016, 4:48:33

ok i think i figured it out! sorry! drive #24 dead =/
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Oct 23rd 2015, 15:59:12

could be that i'm linking to a dead image
Finally did the signature thing.

qzjul

Administrator
Game Development
9863

Oct 21st 2015, 22:31:03

Oddly enough, I've started working on this stuff recently...


Oct 7th 2015, 5:57:13
http://qz.earthempires.com/alliance/main/newskinbs3

go to a country on http://qz.earthempires.com go to the main page and add /newskinbs3 after /{server}/main

let me know thoughts, opinions, improvements, etc

not done, obv


My plan is to get a bootstrap template - like the forums - jammed on the front page too, based largely on some work of pangs a couple years ago; I would definitely like to get that up

I think that's key, before promotion -- though promoting it, via FB or an app or *something* is an idea i like
Finally did the signature thing.