Havoc's country on the Team Server


Thirty-second round: Aug 29, 2012 - Sep 29, 2012


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The Status of the Communism of Team Havoc (#62)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left0
Turns Taken2879
Turns Stored0
Rank12
Networth$43,622,578
Land27,639
Money$10
Population362,853
At WarYes
GDI MemberNo

Land Distribution
Enterprise Zones1
Residences1
Industrial Complexes26,574
Military Bases0
Research Labs1
Farms1
Oil Rigs467
Construction Sites300
Unused Lands294

Technology
Military200,58787.0%
Medical33699.9%
Business276,152166.3%
Residential275,932166.3%
Agricultural7373106.0%
Warfare15510.247%
Military Strategy20,554104.9%
Weapons4671101.5%
Industrial250,259147.9%
Spy681100.2%
SDI51123.86%
Total1,043,208

Current Status
Tax Revenues$3,182,076
  Tax Rate36%
  Per Capita Income$24.36
Expenses$6,370,006
Net Income$-3,187,930
   Cashing$-2,551,515
Food4276
   Production130
   Consumption61,523
   Net Change-61,393
Oil130,286
   Production934
Building Rate80
Explore Rate6
Tech Rate3

Military Forces
Spies823,427
Troops861,503
Jets38,224,537
Turrets5,997,481
Tanks478,978
Nuclear Missiles2
Chemical Missiles4
Cruise Missiles0

Expense Breakdown
Expenses$6,370,006
   Military$5,941,048
      Spies$481,296
      Troops$62,720
      Jets$4,355,386
      Turrets$800,774
      Tanks$240,872
   Alliance/GDI$214,479
   Land$214,479
   Corruption$0



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