Havoc's country on the Team Server


Seventy-eighth round: Aug 07, 2016 - Sep 06, 2016


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The Status of the Theocracy of Havocado (#51)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left166
Turns Taken2724
Turns Stored120
Rank4
Networth$61,533,270
Land21,136
Money$84
Population516,627
At WarNo
GDI MemberYes

Land Distribution
Enterprise Zones8135
Residences7176
Industrial Complexes0
Military Bases0
Research Labs0
Farms0
Oil Rigs0
Construction Sites236
Unused Lands5589

Technology
Military422,24489.5%
Medical0100.0%
Business483,141150.2%
Residential482,979150.2%
Agricultural2785101.6%
Warfare780.202%
Military Strategy64,758109.4%
Weapons20,126104.2%
Industrial30100.0%
Spy8100.0%
SDI24,72110.14%
Total1,500,870

Current Status
Tax Revenues$7,645,046
  Tax Rate35%
  Per Capita Income$42.28
Expenses$11,840,522
Net Income$-4,195,476
   Cashing$-2,666,466
Food0
   Production2272
   Consumption112,804
   Net Change-110,532
Oil29
   Production0
Building Rate89
Explore Rate6
Tech Rate3

Military Forces
Spies274,267
Troops26,985,045
Jets22,735,093
Turrets19,115,442
Tanks9,032,775
Nuclear Missiles0
Chemical Missiles2
Cruise Missiles1

Expense Breakdown
Expenses$11,840,522
   Military$11,537,296
      Spies$210,743
      Troops$2,280,839
      Jets$2,445,702
      Turrets$2,643,843
      Tanks$3,956,169
   Alliance/GDI$91,866
   Land$211,360
   Corruption$0



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