Zorp's country on the Team Server


Ninety-fourth round: Dec 21, 2017 - Jan 22, 2018


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The Status of the Theocracy of Zilk (#13)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left1
Turns Taken3089
Turns Stored0
Rank5
Networth$59,333,333
Land33
Money$149,691
Population165,562
At WarNo
GDI MemberYes

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases33
Research Labs0
Farms0
Oil Rigs0
Construction Sites0
Unused Lands0

Technology
Military134,85689.2%
Medical1699.8%
Business131,494152.0%
Residential133,667152.0%
Agricultural307,987184.5%
Warfare11,5983.320%
Military Strategy767121.9%
Weapons1724132.0%
Industrial16,633139.0%
Spy124108.4%
SDI169357.86%
Total740,559

Current Status
Tax Revenues$1,410,423
  Tax Rate35%
  Per Capita Income$24.34
Expenses$7,138,567
Net Income$-5,728,144
   Cashing$-5,446,060
Food0
   Production0
   Consumption103,501
   Net Change-103,501
Oil7
   Production0
Building Rate7
Explore Rate45
Tech Rate3

Military Forces
Spies231,962
Troops26,035,380
Jets23,064,187
Turrets22,232,239
Tanks8,680,984
Nuclear Missiles6
Chemical Missiles5
Cruise Missiles2

Expense Breakdown
Expenses$7,138,567
   Military$7,138,265
      Spies$108,401
      Troops$1,338,362
      Jets$1,508,979
      Turrets$1,870,134
      Tanks$2,312,389
   Alliance/GDI$198
   Land$104
   Corruption$0



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