Zorp's country on the Team Server


Ninety-fifth round: Jan 22, 2018 - Feb 22, 2018


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The Status of the Theocracy of Zalt (#25)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left21
Turns Taken2946
Turns Stored0
Rank5
Networth$59,900,000
Land60
Money$2,252,243
Population285,687
At WarNo
GDI MemberYes

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases60
Research Labs0
Farms0
Oil Rigs0
Construction Sites0
Unused Lands0

Technology
Military80,55089.2%
Medical0100.0%
Business153,691152.0%
Residential153,691152.0%
Agricultural305,358184.5%
Warfare00.200%
Military Strategy0100.0%
Weapons0100.0%
Industrial0100.0%
Spy0100.0%
SDI01.00%
Total693,290

Current Status
Tax Revenues$2,011,008
  Tax Rate35%
  Per Capita Income$20.11
Expenses$7,245,488
Net Income$-5,234,480
   Cashing$-4,832,278
Food0
   Production0
   Consumption108,404
   Net Change-108,404
Oil5
   Production0
Building Rate7
Explore Rate45
Tech Rate3

Military Forces
Spies286,792
Troops26,809,554
Jets22,146,327
Turrets22,395,608
Tanks9,015,832
Nuclear Missiles3
Chemical Missiles2
Cruise Missiles0

Expense Breakdown
Expenses$7,245,488
   Military$7,244,931
      Spies$133,994
      Troops$1,377,847
      Jets$1,448,600
      Turrets$1,883,450
      Tanks$2,401,040
   Alliance/GDI$360
   Land$197
   Corruption$0



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