qzjul's country on the Artificial Intelligence Server


152nd round: Apr 13, 2015 - Apr 15, 2015


View this country's news

The Status of the Republic of Barbershop Gruesome (#18)

The Basics
Turns Left64
Turns Taken2062
Turns Stored18
Rank4
Networth$12,887,962
Land19,392
Money$141
Population379,764
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones10,348
Residences8825
Industrial Complexes0
Military Bases0
Research Labs0
Farms0
Oil Rigs0
Construction Sites180
Unused Lands39

Technology
Military0100.0%
Medical0100.0%
Business254,791168.4%
Residential56,938128.0%
Agricultural0100.0%
Warfare00.200%
Military Strategy0100.0%
Weapons0100.0%
Industrial0100.0%
Spy0100.0%
SDI01.00%
Total311,729

Current Status
Tax Revenues$8,295,375
  Tax Rate35%
  Per Capita Income$62.41
Expenses$2,364,353
Net Income$5,931,022
   Cashing$7,590,097
Food0
   Production16
   Consumption31,975
   Net Change-31,959
Oil0
   Production0
Building Rate50
Explore Rate7
Tech Rate3

Military Forces
Spies0
Troops18,452,230
Jets0
Turrets0
Tanks710,050
Nuclear Missiles1
Chemical Missiles1
Cruise Missiles0

Expense Breakdown
Expenses$2,364,353
   Military$2,170,433
      Spies$0
      Troops$1,809,601
      Jets$0
      Turrets$0
      Tanks$360,832
   Alliance/GDI$0
   Land$193,920



Return to the Scores for Round 152 of the Artificial Intelligence Server

Return to qzjul's Profile for the Artificial Intelligence Server