Crackhead's country on the Alliance Server


Tenth round: Jun 05, 2011 - Aug 04, 2011


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The Status of the Theocracy of Bear Carcass PJs (#449)

FOOD CONCERN: Assuming no change, our people can survive for 4 more turns.
The Basics
Turns Left120
Turns Taken2996
Turns Stored120
Rank301
Networth$32,326,722
Land11,450
Money$1,557,878,123
Population184,818
At WarYes
GDI MemberNo

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases10,580
Research Labs0
Farms0
Oil Rigs0
Construction Sites510
Unused Lands360

Technology
Military468,67789.2%
Medical10,15296.3%
Business84,544134.4%
Residential85,699134.7%
Agricultural53,298141.8%
Warfare60,5511.885%
Military Strategy46,911111.8%
Weapons37,596112.4%
Industrial7507103.6%
Spy9862103.9%
SDI135,72848.70%
Total1,000,525

Current Status
Tax Revenues$1,309,898
  Tax Rate35%
  Per Capita Income$20.25
Expenses$4,641,691
Net Income$-3,331,793
   Cashing$-3,069,814
Food234,549
   Production204
   Consumption57,304
   Net Change-57,100
Oil53,851
   Production0
Building Rate185
Explore Rate10
Tech Rate3

Military Forces
Spies693,704
Troops10,578,019
Jets8,345,699
Turrets18,712,732
Tanks3,492,516
Nuclear Missiles15
Chemical Missiles23
Cruise Missiles6

Expense Breakdown
Expenses$4,641,691
   Military$3,976,282
      Spies$328,975
      Troops$551,806
      Jets$554,089
      Turrets$1,597,346
      Tanks$944,066
   Alliance/GDI$550,909
   Land$114,500
   Corruption$0



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