Crackhead's country on the Alliance Server


Thirteenth round: Dec 05, 2011 - Feb 03, 2012


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The Status of the Theocracy of AfterThought (#596)

FOOD CONCERN: Assuming no change, our people can survive for 11 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left120
Turns Taken4018
Turns Stored120
Rank90
Networth$94,300,086
Land25,485
Money$335
Population441,112
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases24,891
Research Labs0
Farms0
Oil Rigs0
Construction Sites392
Unused Lands202

Technology
Military448,26389.7%
Medical0100.0%
Business322,638143.9%
Residential337,173144.6%
Agricultural383100.2%
Warfare83,8651.397%
Military Strategy148,891115.0%
Weapons130,078117.2%
Industrial6100.0%
Spy26100.0%
SDI145,73133.89%
Total1,617,054

Current Status
Tax Revenues$3,276,139
  Tax Rate35%
  Per Capita Income$21.22
Expenses$11,352,468
Net Income$-8,076,329
   Cashing$-7,421,101
Food1,937,455
   Production81
   Consumption169,697
   Net Change-169,616
Oil900,960
   Production0
Building Rate144
Explore Rate6
Tech Rate3

Military Forces
Spies365,270
Troops56,428,294
Jets30,555,764
Turrets30,831,725
Tanks11,683,937
Nuclear Missiles27
Chemical Missiles27
Cruise Missiles14

Expense Breakdown
Expenses$11,352,468
   Military$10,720,418
      Spies$169,813
      Troops$2,885,671
      Jets$1,988,742
      Turrets$2,580,047
      Tanks$3,096,145
   Alliance/GDI$377,200
   Land$254,850
   Corruption$0



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