oldman's country on the Alliance Server


Fifteenth round: Apr 05, 2012 - Jun 04, 2012


View this country's news

The Status of the Republic of Hysterical Annoying Oldman 2 (#1143)

MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left120
Turns Taken352
Turns Stored5
Rank
Networth$562,191
Land3645
Money$74
Population0
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones147
Residences122
Industrial Complexes18
Military Bases0
Research Labs0
Farms0
Oil Rigs0
Construction Sites141
Unused Lands3217

Technology
Military0100.0%
Medical0100.0%
Business50,823169.6%
Residential50,556169.4%
Agricultural0100.0%
Warfare00.200%
Military Strategy0100.0%
Weapons0100.0%
Industrial0100.0%
Spy0100.0%
SDI01.00%
Total101,379

Current Status
Tax Revenues$0
  Tax Rate35%
  Per Capita Income$57.35
Expenses$90,988
Net Income$-90,988
   Cashing$-90,988
Food4596
   Production1287
   Consumption305
   Net Change982
Oil2575
   Production0
Building Rate40
Explore Rate33
Tech Rate1

Military Forces
Spies0
Troops27,103
Jets0
Turrets273,911
Tanks0
Nuclear Missiles0
Chemical Missiles0
Cruise Missiles1

Expense Breakdown
Expenses$90,988
   Military$50,323
      Spies$0
      Troops$2869
      Jets$0
      Turrets$47,454
      Tanks$0
   Alliance/GDI$4215
   Land$36,450
   Corruption$0



Return to the Scores for Round 15 of the Alliance Server

Return to oldman's Profile for the Alliance Server