oldman's country on the Alliance Server


Fifteenth round: Apr 05, 2012 - Jun 04, 2012


View this country's news

The Status of the Republic of Hysterical Annoying Oldman (#549)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
The Basics
Turns Left68
Turns Taken2755
Turns Stored8
Rank
Networth$4,407,194
Land7359
Money$131,576,315
Population0
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones3512
Residences3163
Industrial Complexes515
Military Bases2
Research Labs2
Farms2
Oil Rigs2
Construction Sites161
Unused Lands0

Technology
Military75,41786.2%
Medical7100.0%
Business125,000173.4%
Residential125,726173.5%
Agricultural805102.1%
Warfare27,0002.197%
Military Strategy37,500121.0%
Weapons100,000143.2%
Industrial52100.1%
Spy55,000133.3%
SDI113,67480.76%
Total660,181

Current Status
Tax Revenues$0
  Tax Rate35%
  Per Capita Income$52.69
Expenses$848,582
Net Income$-848,582
   Cashing$-848,582
Food8
   Production2
   Consumption5408
   Net Change-5406
Oil956,506
   Production1
Building Rate45
Explore Rate18
Tech Rate1

Military Forces
Spies410,847
Troops14
Jets1,352,231
Turrets1,830,484
Tanks56,993
Nuclear Missiles5
Chemical Missiles5
Cruise Missiles9

Expense Breakdown
Expenses$848,582
   Military$759,568
      Spies$324,348
      Troops$1
      Jets$149,455
      Turrets$260,118
      Tanks$25,646
   Alliance/GDI$15,424
   Land$73,590
   Corruption$0



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