TreeMaker's country on the Alliance Server


Sixteenth round: Jun 05, 2012 - Aug 05, 2012


View this country's news

The Status of the Theocracy of TreeMaker (#40)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left120
Turns Taken3974
Turns Stored120
Rank27
Networth$124,984,654
Land23,971
Money$276
Population385,450
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases23,687
Research Labs0
Farms0
Oil Rigs0
Construction Sites83
Unused Lands201

Technology
Military300,39390.4%
Medical42699.9%
Business174,967134.2%
Residential176,056134.3%
Agricultural12100.0%
Warfare120.200%
Military Strategy9291101.4%
Weapons0100.0%
Industrial0100.0%
Spy0100.0%
SDI81.00%
Total661,165

Current Status
Tax Revenues$2,768,801
  Tax Rate35%
  Per Capita Income$20.52
Expenses$16,223,360
Net Income$-13,454,559
   Cashing$-12,900,799
Food551
   Production80
   Consumption214,820
   Net Change-214,740
Oil0
   Production0
Building Rate36
Explore Rate6
Tech Rate3

Military Forces
Spies231,469
Troops39,283,534
Jets50,561,283
Turrets50,647,340
Tanks20,535,764
Nuclear Missiles4
Chemical Missiles2
Cruise Missiles1

Expense Breakdown
Expenses$16,223,360
   Military$15,108,760
      Spies$107,762
      Troops$2,011,756
      Jets$3,295,476
      Turrets$4,244,252
      Tanks$5,449,514
   Alliance/GDI$874,890
   Land$239,710
   Corruption$0



Return to the Scores for Round 16 of the Alliance Server

Return to TreeMaker's Profile for the Alliance Server