TreeMaker's country on the Alliance Server


Twenty-sixth round: Feb 05, 2014 - Apr 06, 2014


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The Status of the Theocracy of TreeMaker (#29)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left120
Turns Taken4573
Turns Stored120
Rank275
Networth$38,093,539
Land15,515
Money$2869
Population212,546
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases14,950
Research Labs0
Farms0
Oil Rigs0
Construction Sites505
Unused Lands60

Technology
Military445,00089.2%
Medical250399.3%
Business30,729113.1%
Residential33,654114.2%
Agricultural123,537158.3%
Warfare58180.367%
Military Strategy282100.1%
Weapons1053100.3%
Industrial74,659119.8%
Spy118100.0%
SDI53393.85%
Total722,692

Current Status
Tax Revenues$1,263,161
  Tax Rate35%
  Per Capita Income$16.98
Expenses$4,992,200
Net Income$-3,729,039
   Cashing$-3,476,407
Food10
   Production38
   Consumption67,454
   Net Change-67,416
Oil0
   Production0
Building Rate183
Explore Rate7
Tech Rate3

Military Forces
Spies504,714
Troops14,944,482
Jets12,714,049
Turrets13,028,432
Tanks5,955,594
Nuclear Missiles5
Chemical Missiles4
Cruise Missiles7

Expense Breakdown
Expenses$4,992,200
   Military$4,570,396
      Spies$238,586
      Troops$777,094
      Jets$841,419
      Turrets$1,108,574
      Tanks$1,604,723
   Alliance/GDI$266,654
   Land$155,150
   Corruption$0



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