Valmont's country on the Alliance Server


Thirty-fifth round: Aug 08, 2015 - Oct 07, 2015


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The Status of the Theocracy of Valmont (#157)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left21
Turns Taken4751
Turns Stored0
Rank32
Networth$145,108,476
Land3163
Money$22
Population419,901
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases98
Research Labs0
Farms0
Oil Rigs0
Construction Sites0
Unused Lands3065

Technology
Military216,24989.2%
Medical115398.5%
Business449,797152.0%
Residential449,797152.0%
Agricultural706,413184.5%
Warfare51890.864%
Military Strategy100,916125.8%
Weapons11,533113.4%
Industrial14,416118.9%
Spy8649110.7%
SDI423,84858.85%
Total2,387,960

Current Status
Tax Revenues$3,563,910
  Tax Rate35%
  Per Capita Income$24.25
Expenses$26,650,743
Net Income$-23,086,833
   Cashing$-22,374,051
Food0
   Production2262
   Consumption252,100
   Net Change-249,838
Oil17
   Production0
Building Rate7
Explore Rate31
Tech Rate3

Military Forces
Spies416,961
Troops84,373,265
Jets64,490,523
Turrets3,410,410
Tanks28,381,327
Nuclear Missiles1
Chemical Missiles1
Cruise Missiles2

Expense Breakdown
Expenses$26,650,743
   Military$25,603,357
      Spies$300,569
      Troops$6,690,320
      Jets$6,508,386
      Turrets$442,515
      Tanks$11,661,567
   Alliance/GDI$1,015,756
   Land$31,630
   Corruption$0



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