crackerjack's country on the Express Server


451st round: Jul 16, 2018 - Jul 22, 2018


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The Status of the Theocracy of Wankerville (#88)

FOOD CONCERN: Assuming no change, our people can survive for 24 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 2 turns.
The Basics
Turns Left23
Turns Taken1892
Turns Stored0
Rank6
Networth$18,330,989
Land15,717
Money$2,919,453
Population198,082
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases6160
Research Labs7800
Farms0
Oil Rigs1585
Construction Sites138
Unused Lands34

Technology
Military132,32791.7%
Medical89100.0%
Business12,132105.6%
Residential6123102.9%
Agricultural224100.2%
Warfare960.203%
Military Strategy1797100.4%
Weapons14,702104.2%
Industrial10,376103.6%
Spy9357102.7%
SDI24,04212.64%
Total211,265

Current Status
Tax Revenues$1,138,377
  Tax Rate35%
  Per Capita Income$16.42
Expenses$2,434,562
Net Income$-1,296,185
   Cashing$-1,068,509
Food880,720
   Production14
   Consumption36,406
   Net Change-36,392
Oil15,872
   Production3170
Building Rate55
Explore Rate7
Tech Rate1987

Military Forces
Spies327,285
Troops8,514,258
Jets4,988,699
Turrets11,482,356
Tanks998,780
Nuclear Missiles3
Chemical Missiles4
Cruise Missiles3

Expense Breakdown
Expenses$2,434,562
   Military$2,277,392
      Spies$165,605
      Troops$463,072
      Jets$345,322
      Turrets$1,021,909
      Tanks$281,484
   Alliance/GDI$0
   Land$157,170
   Corruption$0



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