Kill4Free's country on the Free For All Server


Seventy-third round: Feb 09, 2022 - Apr 10, 2022


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The Status of the Theocracy of WIldcat (#202)

FOOD CONCERN: Assuming no change, our people can survive for 10 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left124
Turns Taken4477
Turns Stored50
Rank87
Networth$168,582,243
Land63,022
Money$35
Population1,150,847
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases0
Research Labs62,011
Farms0
Oil Rigs0
Construction Sites268
Unused Lands743

Technology
Military1,327,89889.4%
Medical1,508,24078.5%
Business6,114,278152.0%
Residential5,005,072152.0%
Agricultural2,419,943184.2%
Warfare10,2400.274%
Military Strategy766,449121.7%
Weapons11,921100.9%
Industrial1,828,320138.5%
Spy142,908109.2%
SDI44,4736.70%
Total19,179,742

Current Status
Tax Revenues$10,251,170
  Tax Rate35%
  Per Capita Income$25.45
Expenses$23,369,415
Net Income$-13,118,245
   Cashing$-11,068,011
Food2,478,084
   Production547
   Consumption236,649
   Net Change-236,102
Oil23,360,000
   Production0
Building Rate100
Explore Rate6
Tech Rate20,918

Military Forces
Spies806,558
Troops79,079,463
Jets45,133,345
Turrets3,539,446
Tanks23,446,281
Nuclear Missiles5
Chemical Missiles8
Cruise Missiles4

Expense Breakdown
Expenses$23,369,415
   Military$21,469,695
      Spies$580,597
      Troops$6,261,744
      Jets$4,548,461
      Turrets$458,613
      Tanks$9,620,280
   Alliance/GDI$1,294,709
   Land$605,011
   Corruption$0



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