Mar 22nd 2015, 0:10:31
I say we make next set a set for growth. The server has begun stale and its time to do something about it.
1. Recruiting - if every player (430 countries less bots) recruits just one player from their own friends and networks that's 800 players.
We should all have at least one friend or colleague who with similar interests would enjoy playing a set.
With extra players the server will become more organised.
2. Something to play for - a server war I think was a good idea, it wasn't executed well and taking people away from tags I guess defeats the purpose of the server.imo.
I say lets setup round robin tournaments with equal sized tags so players cab remain within their tags. As a community we can chip in for a prize or something of value or an award. Even a virtual one or an award on the clan page for different awards each set so the clan from the last set on the clans page can wear their award with pride the following set.
Just a few ideas. I think we need to look at evolving the game as best we can.
1. Recruiting - if every player (430 countries less bots) recruits just one player from their own friends and networks that's 800 players.
We should all have at least one friend or colleague who with similar interests would enjoy playing a set.
With extra players the server will become more organised.
2. Something to play for - a server war I think was a good idea, it wasn't executed well and taking people away from tags I guess defeats the purpose of the server.imo.
I say lets setup round robin tournaments with equal sized tags so players cab remain within their tags. As a community we can chip in for a prize or something of value or an award. Even a virtual one or an award on the clan page for different awards each set so the clan from the last set on the clans page can wear their award with pride the following set.
Just a few ideas. I think we need to look at evolving the game as best we can.