Mar 22nd 2014, 1:05:07
Hi All,
This shouldn't really affect people much, however, I thought I'd announce it in case something funny happens, and, perhaps, to show that I'm still actually doing stuff, albeit slowly :) Been a bit busy lately.
Anyway, I merged the country-creation of FFA & non-FFA countries into a single function, and *FINALLY* made it object-oriented (it was the last holdout of the original code that should have been OOP but wasn't).
I needed to do this for the AI-API project I've been working on (artificial intelligence API -- ie for admin-run bots/NPC's).
And for tourney people, I had to go through all of slagpit's old tourney-level-creation code, so I actually understand what he was doing; that means I *could* potentially modify it now, if there's interest.
It's possible that FFA restarts might have less turns in some cases, as I think it may have had a minimum of 72 hours of turns for some reason, though that may have actually been a bug in the code....
Regards,
-qzjul & the EE Dev Team
This shouldn't really affect people much, however, I thought I'd announce it in case something funny happens, and, perhaps, to show that I'm still actually doing stuff, albeit slowly :) Been a bit busy lately.
Anyway, I merged the country-creation of FFA & non-FFA countries into a single function, and *FINALLY* made it object-oriented (it was the last holdout of the original code that should have been OOP but wasn't).
I needed to do this for the AI-API project I've been working on (artificial intelligence API -- ie for admin-run bots/NPC's).
And for tourney people, I had to go through all of slagpit's old tourney-level-creation code, so I actually understand what he was doing; that means I *could* potentially modify it now, if there's interest.
It's possible that FFA restarts might have less turns in some cases, as I think it may have had a minimum of 72 hours of turns for some reason, though that may have actually been a bug in the code....
Regards,
-qzjul & the EE Dev Team
Finally did the signature thing.