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Slagpit Game profile

Administrator
Game Development
5081

Apr 7th 2010, 12:32:30

The value for CS destruction was set inappropriately low in the game code for AB, BR, and CM attacks. Because this is a bug fix instead of a balance tweak, this change will be pushed to all servers immediately.

To clarify: AB, BR, and CM attacks will destroy a larger percentage of the defender's cs than before.

Edited By: Slagpit on Apr 8th 2010, 4:52:35

Xelah Game profile

Member
352

Apr 7th 2010, 16:55:34

awesome. I love you slaggy.
--Xelah
Death Knights
-*-*- First to get banned from the new forums 04-05-2010 -*-*-

M m i x X Game profile

Member
753

Apr 7th 2010, 17:20:58

wtg slag! :D
-=(M m i x X)=-

MorTcuS Game profile

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1133

Apr 7th 2010, 19:18:52

Cool now i can lose all the CS i deserve to lose ^^
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Steam : wargasm1

Forgotten1

Member
834

Apr 7th 2010, 19:46:06

*ABs Slag*
Forgotten
ICQ 43083642
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jagernacht Game profile

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776

Apr 8th 2010, 7:35:25

FORGOTTEN IS A CLOSET PDM-ER
they call meh juggsy!!!
AIM: juggernautnbk
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E-Mail:
http://www.LegendsAtEarth.com

Forgotten1

Member
834

Apr 8th 2010, 9:33:56

LIES! I AB ON TEAM SERVER

Oh wait, actually, I played a reset in PDM.

oooofluff
Forgotten
ICQ 43083642
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jiff69 Game profile

Member
405

Apr 13th 2010, 1:47:21

this just means alot more abs
"I have no words that would do justice to the atrocities you commit to the English language, as well as your continued assaults on the concepts of basic literacy and logical reasoning."
-Tom Achronos

Kill4Free Game profile

Member
3200

Jul 19th 2010, 14:55:03

I think the % is rather high now, seems to be that the minimum a hit will kill is rounded up to 1. So if you have 100 cs, 100 BR's will kill them all. But meanwhile you still have about 20-30% of your normal buildings still remaining.
So many ways to die, only one way to live...
NBK

enshula Game profile

Member
EE Patron
2510

Jul 19th 2010, 15:07:34

i just assumed the change would be to make it roughly inline with buildings

so if you lost half your buildings you lost half your csites

when testing ghost acres i noticed i never lost csites hitting myself, not sure when that kicked in though

snawdog Game profile

Member
2413

Jul 19th 2010, 15:12:30

Originally posted by Kill4Free:
I think the % is rather high now, seems to be that the minimum a hit will kill is rounded up to 1. So if you have 100 cs, 100 BR's will kill them all. But meanwhile you still have about 20-30% of your normal buildings still remaining.

It DOES seem to be very high now.
I have had the same thing happen,lost all cs and still have a gob o' buildings left.
ICQ 364553524
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enshula Game profile

Member
EE Patron
2510

Jul 19th 2010, 15:33:36

maybe theres a way to have a carryover of csites destroyed in quakes, grabs, abs/brs kept for each country

right than have it be either a minimum of 1

or round down from .99 up from .01 or up/down form .5

which all cause problems in some circumstances

Rockman Game profile

Member
3388

Dec 5th 2010, 22:14:30

Crap, does this mean you fixed the negative buildings bug, too?

qzjul Game profile

Administrator
Game Development
10,264

Dec 6th 2010, 0:03:04

heh this game was coded in such a way that it naturally avoids most of Earth2025's major pitfalls ;)
Finally did the signature thing.