Nov 25th 2019, 2:52:44
Here’s the update for Changeset #18 related to changing grabbing returns. This is a stepping stone toward future changes — we’ll see how it goes!
- All attacks (all types) will have returns capped at 10% of what the attacker has OR 100% of the existing returns (whichever is less) for the following items:
- Each Building/Tech type will be treated separately so if you have 0 of a specific building type built, you won’t gain any built buildings of that building type.
- Land returns for grabbing/nuking will be capped at 10% attacker’s total built buildings OR 100% of the existing calculation whichever is less)
- The restart bonus has been disabled until we can workshop how to implement it better
These changes will be enabled as each round resets, other than Alliance for which we have enabled the changes immediately.
Thanks to everyone for the feedback and passion they brought to this discussion!
Earth Empires Staff
pangaea [at] earthempires [dot] com
Boxcar - Earth Empires Clan & Alliance Hosting