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galleri Game profile

Game Moderator
Primary, Express, Tourney, & FFA
13,960

Jan 26th 2022, 18:10:06

Explain to this game mod why we cannot edit or fix the wiki again?


https://gyazo.com/...b3bb28dddf908cdbcfd162513

Kahuna: Ya you just wrote the fkn equation, not helping me at all. Lol n I hated algebra.

Celphi Game profile

Member
EE Patron
6232

Jan 26th 2022, 22:10:23

That’s a developer question.
Resistance is futile. You will be assimilated.

galleri Game profile

Game Moderator
Primary, Express, Tourney, & FFA
13,960

Jan 26th 2022, 23:09:22

Originally posted by Celphi:
That’s a developer question.

Correct....


https://gyazo.com/...b3bb28dddf908cdbcfd162513

Kahuna: Ya you just wrote the fkn equation, not helping me at all. Lol n I hated algebra.

Primeval Game profile

Game Moderator
Mod Boss
3037

Jan 27th 2022, 2:32:07

I'm not aware of volunteers willing to edit and moderate it for starters.

galleri Game profile

Game Moderator
Primary, Express, Tourney, & FFA
13,960

Jan 27th 2022, 12:48:14

Originally posted by Primeval:
I'm not aware of volunteers willing to edit and moderate it for starters.

Anyone can edit if it works correctly. As per before, most clans edited their own pages. It isn't that hard.
It is a good tool though on keeping current percentages and govs, especially for new people or those returning.
Most mods just moderated it before, though at one time GE did it full time..... (I guess I see that as a partial issue since there seems to be 2.5 of us.)

Edited By: galleri on Jan 27th 2022, 15:09:01


https://gyazo.com/...b3bb28dddf908cdbcfd162513

Kahuna: Ya you just wrote the fkn equation, not helping me at all. Lol n I hated algebra.

LittleItaly Game profile

Game Moderator
Alliance & FFA
2172

Jan 30th 2022, 9:10:28

i think it broke when we moved to these forums and the way the sign in was integrated with wiki. Also never updated the SSL.
LittleItaly
SOL Vet
-Discord: LittleItaly#2905
-IRC: irc.scourge.se #sol
-Apply today @ http://sol.ghqnet.com for Alliance

galleri Game profile

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Primary, Express, Tourney, & FFA
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Jan 31st 2022, 15:12:44

Originally posted by LittleItaly:
i think it broke when we moved to these forums and the way the sign in was integrated with wiki. Also never updated the SSL.

That is what it was! Thank you LI. I couldn't remember the exact reason.

Sooooo is there a way we can recreate a new wiki and pin it on the forums?


https://gyazo.com/...b3bb28dddf908cdbcfd162513

Kahuna: Ya you just wrote the fkn equation, not helping me at all. Lol n I hated algebra.

LittleItaly Game profile

Game Moderator
Alliance & FFA
2172

Feb 8th 2022, 3:56:39

they dont even need to host there own wiki server or upkeep wiki software. they have a github account for the bot code, and this game, so they should just make another repository thats public and host on github pages for free a static paged wiki where the change management is just github where any of us can do pull requests with a github account. the mods could then, if given perms by the devs, approve change requests to the wiki so that the devs dont even need to look at it.

http://dynalon.github.io/...iki/#!tutorials/github.md
LittleItaly
SOL Vet
-Discord: LittleItaly#2905
-IRC: irc.scourge.se #sol
-Apply today @ http://sol.ghqnet.com for Alliance

Getafix Game profile

Member
EE Patron
3423

Feb 28th 2022, 12:32:19

There are only a few really useful pages on the wiki. I keep copies of certain pages in Microsoft OneNote for quick reference. For example, the game formula page. This is information that should be easily accessible by everyone.


Game Formulas
These formula may not be entirely accurate. Use at your own risk!


This page contains a listing of various formulae for Earth Empires.
Note: Some of these are old formulas, and need to be updated. This list does not include every formula either. Those highlighted in green are as accurate as possible. Anything in red is known to be incorrect. A good player does not have to know all the formulas, but a basic understanding helps.

Most formulae use standard rounding, but some, like networth, use truncation.
General Formulas
Calculating Formula
Per Capita Income (PCI) 22.5 * (1 - Taxrate) * (1 + ((Networth/Land)/90000)) * (1 + (2 * (Ent/Land))) * BusTech * GvtPCIBonus
Revenue PCI * Pop * Taxrate
Construction Cost 3 * Land + 1500 3*(max(1,land-750)^1.03)+1500
Destruction Cost 0.2 * (3 * Land + 1500)
Rebuilding Cost
Oil Consumption (Troops + Jets + Tanks)/25
Buildings Per Turn (CS/4 + 5) * GvtContrBonus
Military Upkeep ((Troops * .11) + (Jets * .14) + (Turrets * .18) + (Tanks * .57) + Spies) * MilTech% * (1 + Networth/40000000) * GvtBonus * MilBaseFactor


MilBaseFactor has a lower limit of .61 and is calculated as follows:
MilBaseFactor = 1 - 1. 3 *(MilBases/Land)
Alliance Upkeep (NumOfDef/OffAllies * 4 + NumOfIntel/ResAllies * 3 + NumOfTradePacts) * ( Networth / 2000 )

If a member of GDI, add: Land * 3 * GvtPenalty
If a war is declared, add: Land * 10


Or, broken out into individual Ally costs:

Defensive Allies: DefAllies * Networth * 0.002 (0.2% of NW each)
Offensive Allies: OffAllies * Networth * 0.002 (0.2% of NW each)
Intelligence Allies: IntelAllies * Networth * 0.0015 (0.15% of NW each)
Research Allies: ResAllies * Networth * 0.0015 (0.15% of NW each)
Trade Pacts: TradePacts * Networth * 0.0005 (0.05% of NW each)
GDI Costs (Theocracy): Land * 8
GDI Costs (All Others): Land * 4
Declare War Costs: Land * 10

GDI Penalty Because of the defensive nature of the alliance, one side effect of GDI is 10% lower gains from your attacks.
Total Expense Military Upkeep + Alliance Upkeep + Land Upkeep
Land Upkeep If land < 1500: (7 / 1500) * (Land^2) + (3 * Land)
Otherwise: 10 * Land
Networth (Troops * 0.5) + (Jets * 0.6) + (Turrets * 0.6) + (Tanks * 2) + (Spies * 1) + (Tech * 2) + (Land * 45) + (Buildings * 35) + (Money / 20000) + (Food/1000) + (Missles * 2500) + (Pop/6) + (Oil/100)
This formula does not specify whether each term is to be rounded or truncated, which varies.
Food Production (Farms * 5.3) + (Unused Acres*0.4) * GovFoodBonus * AgriTech
Food Consumption (Pop * 0.03) + (Spies * 0.005) + ((Troops + Jets + Turrets) * 0.001) + (Tanks * 0.003)
Food Decay Bushels Before Turn is Taken = BBT
Bushels Consumed During Turn = Cons
Bushels Produce During Turn = Prod
( BBT - Cons + Prod ) / 1000
Technology Percentages The technology percentage for countries is determined by the following formula:

BaseTech%+(MaxTech%-BaseTech%)*GvtTech*(1-EXP(-GvtEff*TechPts/(C1+C2*Land)))


With the variables C1, C2, GvtTech and GvtEff listed below. The base and maximum for tech is listed in the table on Technology.
Variable Values
C1

Normal Techs 192
Military Tech 780
Medical Tech 1650

C2

Normal Techs 6.795
Military Tech 5.75
Medical Tech 4.62

GvtTech

Normal 1
Democracy 1.1
Theocracy 0.65
Theocracy, Military Tech 0.65 (unverified)

GvtEff

Normal 1
Communism 1.2

Tech Per Turn TechPerTurn=Round(0.17*Labs*(1+Labs/Land)+3,0)
Military Formulas
SPAL
(Spies Per Acre Land) (Spies*GovtBonus*Spytech + 1/4 AlliesSpies)/Land
Standard Strike Strength WeaponsTech% * GovtBonus * Readiness * (Troops + Jets*2 + Tanks*4) + min(WeaponsTech% * GovtBonus * Readiness * (Troops + Jets*2 + Tanks*4), 0.25 * (AlliesTroops + AlliesJets*2 + AlliesTanks*4)) where min(value1,value2) = lower of the two values
Planned Strike Strength SS Strength * 1.5
Switching Governments

If your current government is a Monarchy then there is no penalty for changing to another form.

When changing from any other form of government, there is are losses incurred to your countries resources during the change.

This loss is a percentage of all cash, military, technology and buildings. Starting at 14%, this number increases based on your networth (NW) with the following formula:
pre
NW < 10.5M: 14% losses

12M < NW < 30M: (14+25*(NW-10.5M)/18)% losses
NW > 30M: 39% losses
Categories:

Articles needing attentionAdvanced GameplayGame Formulae

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This page was last edited on 28 May 2014, at 22:29.

Edited By: Getafix on Feb 28th 2022, 13:07:14. Reason: formatting
See Original Post

galleri Game profile

Game Moderator
Primary, Express, Tourney, & FFA
13,960

Mar 1st 2022, 2:53:10

Originally posted by LittleItaly:
they dont even need to host there own wiki server or upkeep wiki software. they have a github account for the bot code, and this game, so they should just make another repository thats public and host on github pages for free a static paged wiki where the change management is just github where any of us can do pull requests with a github account. the mods could then, if given perms by the devs, approve change requests to the wiki so that the devs dont even need to look at it.

http://dynalon.github.io/...iki/#!tutorials/github.md

See this is why I am not in coding dev stuff :)
Thanks LI for that!!

Getafix: that is handy, but there are several changes that people ask about on the daily that would be easy to find on the wiki. Easier than having to search the announcement thread for change sets.
Server differences for example would be great! :) Like the end of set hitting for express is an example.


https://gyazo.com/...b3bb28dddf908cdbcfd162513

Kahuna: Ya you just wrote the fkn equation, not helping me at all. Lol n I hated algebra.

Getafix Game profile

Member
EE Patron
3423

Mar 2nd 2022, 3:42:44

I agree with you galleri that the Wiki should be fixed. It could be a really valuable resource, and the broken Wiki that we have needs a lot of editing. I've dug through the Wiki a fair bit looking for answers. Its hard to learn this game, and as you say, the announcement thread is pretty difficult to search. I like Little Italy's suggestion for using github.

I started the game about 12 years ago and one of the biggest challenges starting out was finding good strategies to play the game. There's a lot of information in the clan sites. The Monsters website had Turtlecrawler's tax tweak rep casher startup on it back when I started and I spent a few years using that as a base and refining it. Thanks Turtlecrawler! (I know you are around)

Xinhuan's threads back 10 years ago were amazing for math stuff. But when good information is posted on the forums it tends to get buried in crap and disinformation. Marshal was the worst culprit for that and I'm glad he is gone.

The announcement thread is excellent, though difficult.

I think this is a great game. Its my favorite game and I've always been a game player. I like the ongoing tension between netters and warriors. I like building countries and netting, and I enjoy war. I think this game is a worthwhile way to spend some time and I'd like to see some more work done on documentation with a wiki.

Dark Demon Game profile

Forum Moderator
EE Patron
1773

Mar 2nd 2022, 15:45:12

Well said said geta
Mercs
Natural Born Killers