This is not correct. Military strategy works the same way as it used to. The difference is that Pang put in a flat cap to gains that MStrat cant budge, but that is only in effect for a certain subset of close NW, landthin to landfat attacks.
So for 95% of all grabs MStrat still has the same effect.
I did tell Pang that this would lower the effectiveness of MStrat and the tyr/dict govts in some situations but Pang choose to not listen to me and implement it his way regardless:
Originally
posted by
Gerdler:
I know I have written heaps about this before but my suggestion IMO still makes more sense and it is that instead of using 10% land as the max(which reduces the effectiveness of tyr govt, NW matching and MStrat for no reason) it should be that if the target acreage is larger than your own, you grab what you would have grabbed if the country was exactly your acreage (or 80% your acreage or whatever)
This would make a smaller dent against suiciders on alliance servers, but it makes sense to not negate these key concepts (MStrat, govt, NW matching). And I dont think this is enough by itself regardless assuming clan-GDI is going to look like the proposal currently is.
Originally
posted by
Gerdler:
if its just a hard limit to your grabbing returns then DR will still apply normally for all hits.
Originally
posted by
Gerdler:
Attack_Constant*MStrat*Govt_Mod*NW_Mod*Min(Targets_Resource,Attackers_Resource)
Imo something like this should be done rather than a 10% cap.