Jul 20th 2013, 17:26:51
Anyone who plays chess knows that one of the biggest criticism of the game is that players spend too much time memorizing the opening. As a result, a few variants such as Capablanca Chess or Chess960 was developed to add excitement to the game. It could be said that most Champions play some chess variant at least part of the time. (In fact, Capablanca chess was invented by Jose Capablanca and Chess960 by Bobby Fischer.)
If something similar were done to earth, interest would undoubtedly be revived.
-New building types such as power plant and hospital are added and removed periodically. Interesting new effects such as new market dynamics, new spy ops, and attacks.
-Game length changed every time for at least one server. Too many people are basing their games on reset length. If FFA ranged every time from 2 to 4 months, there would be more ways to play. More uncertainty.
-Attack gains would sometimes be based on amount of forces sent. This would force people to have some military in FFA.
-New units added. For example, Kamikaze which all die in an attack, but cost only $40 and have the power of jets.
All these factors change randomly in each reset, much how the pieces change position in Chess960.
If something similar were done to earth, interest would undoubtedly be revived.
-New building types such as power plant and hospital are added and removed periodically. Interesting new effects such as new market dynamics, new spy ops, and attacks.
-Game length changed every time for at least one server. Too many people are basing their games on reset length. If FFA ranged every time from 2 to 4 months, there would be more ways to play. More uncertainty.
-Attack gains would sometimes be based on amount of forces sent. This would force people to have some military in FFA.
-New units added. For example, Kamikaze which all die in an attack, but cost only $40 and have the power of jets.
All these factors change randomly in each reset, much how the pieces change position in Chess960.