Administrator
Game Development
5055
Apr 9th 2011, 18:02:47
I would disagree. It's fairly easy to write down a player's total networth before the reset begins and simply subtract the difference to deduce their current country. The number of defends isn't as readily available, multiple countries can have the same number of defends, and the majority of countries are not attacked every day. The countries with the most defends are going to be at work, and how exactly are you going to account for restarts?
Another thing to keep in mind is that a country's land, networth, and rank don't mean much until the end of the reset. This is different from warring stats, which can have value even in the middle of a war. Why shouldn't we allow players to compare stats during a war?