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Requiem Game profile

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9478

Sep 26th 2010, 0:45:43

How come we can't sell military and tech at the same time with the same turn? I've always wanted to be able to sell tech and military with the same turn...

highrock Game profile

Member
564

Nov 28th 2010, 21:23:27

bump...

is there a reason why we can't do this? it seems like it shouldn't be that hard to have just one "buy" and one "sell" screen as opposed to separate ones for goods and tech. as it is now, the system hurts techers, who have to spend two turns to sell tech and stock. this might be a way to somewhat balance the previous changes that benefitted farmers.
formerly Viola MD

qzjul Game profile

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Game Development
10,263

Nov 29th 2010, 19:22:00

and the major change that benefited techers, when we increased tpt by like 40%?
Finally did the signature thing.

Vic Rattlehead Game profile

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810

Nov 30th 2010, 3:05:31

Techers have no complaint now lol
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CrisX1

Member
271

Nov 30th 2010, 9:09:39

Wow, 40% eh, nice.
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Tertius Game profile

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1645

Nov 30th 2010, 9:31:53

I think 40% is a bit of an exaggeration. Maybe 30% is more accurate. There was also some discussion of how the increased supply could hurt techers overall as demand remained the same.

highrock Game profile

Member
564

Nov 30th 2010, 16:21:29

at least this reset in alliance, the increased supply definitely hurt techers as tech prices were super low throughout. if you look at the potential top 10, it could possibly be almost all farmers and cashers.
formerly Viola MD

Requiem Game profile

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9478

Nov 30th 2010, 21:01:19

It will balance out. Less people will play as a techer if they play a set with poor income thus balancing out the supply which will then increase the price. The game will find a equilibrium.

qzjul Game profile

Administrator
Game Development
10,263

Nov 30th 2010, 22:11:33

what requiem said :)

And in the long term that balance will mean that techers will have higher base levels of tech, which is always good ;)
Finally did the signature thing.