Jan 29th 2020, 6:35:47
I could see something like this in solo servers. Like 1 credit for finishing in the top 1/3rd of the server? And another for finishing in the top 1/10th?
I dont think its a good idea in tagged servers tho since they are about clan warfare as well as netting and on top of that it would be weird for the game to incentivise people to aid others past these breakpoints as those are things that have caused controversy before.
Solo servers could use a reason to try and recover a set that is not going great instead of using it to destroy someone else that had nothing to do with it. This might not be the best way to achieve that but it would also perhaps incentivise some players to play more servers which would be great for the game. Tournament desperatly needs 20-30 more regulars, and Primary could also use more people for sure.