Mar 28th 2014, 17:19:13
In the alliance game, it should be a standard practice that what one player does while wearing that uniform, there should be consequences for his alliance mates to some degree. After all, you are both wearing the same uniform. Thus, when you have one player decide to play like a douchebag, there should be consequences for that alliance he belongs to, not just strictly him since some portion of his ability to become such a Douche in the first place stems from the collective established by the alliance.
So, in the situation that the MI when it first formed, if one of ours got farmed by an alliance member, our player would look in his scores list and hit a player of the same tag for the land back. Simple enough, and the other alliance player could take it up with his larger buddy about it. This led to more players being better led, and trained by their respective alliances.
The policy was pretty simple too. You were entitled to strike as many strikes as you had taken, 1 for 1. There was no hit me twice, get hit back three times and all that other bullfluff, it was straight up, one for one.
Provided a healthy environment on 1A, 1B on the other hand was completely outta control. I'm sure that some of you who may have been around then will remember.
I don't need anger management, people need to stop pissing me off!