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h2orich Game profile

Member
2245

Apr 28th 2014, 8:01:42

Give incentives to non-GDI countries in solo servers.

Right now, I dont see a reason not to join GDI in solo servers. At least give some incentives to people that dont join GDI which gives us more options on playing styles. (other than saving GDI expenses which can easily be negated with 16 bonus points)

Say,
non-gdi countries have a +10% gains on LGs.
non-gdi countries have +15% income.
non-gdi countries have oil barrels that support 50 units instead of 25.
non-gdi countries have -25% military losses against defends and attacks.
non-gdi countries have 50% higher population regrowth(to help them recover from special attacks such as GS/BR)
non-gdi countries have 18 hour PSes instead of 20 hours.
non-gdi countries have 3% market commision instead of 6%
non-gdi countries have a -50% penalty losses when changing government.

At least, you can weigh the benefits of being a non-gdi and being suicided then decide for yourself how you want to play.

Discuss.

tellarion Game profile

Member
3906

Apr 28th 2014, 8:30:47

I like it :D Considering how many people play solo servers specifically to suicide others who forget to join gdi, it would add a nice risk vs reward mechanism. Stay out of gdi, knowing there are sharks circling you, and hope to reap the benefits, or play it safe and stick with gdi :)

Xinhuan Game profile

Member
3728

Apr 28th 2014, 9:07:34

I'm not sure about this. It gives countries not in GDI a significant advantage when warring a country in GDI.

For example, lets say I was forced into a war because I was PSed multiple times by some guy that doesn't like me. I am in GDI. That guy is not. Since I cannot leave GDI (no option exists to leave it once you join), I am now in a disadvantageous warring position.

h2orich Game profile

Member
2245

Apr 28th 2014, 9:31:12

Originally posted by Xinhuan:
I'm not sure about this. It gives countries not in GDI a significant advantage when warring a country in GDI.

For example, lets say I was forced into a war because I was PSed multiple times by some guy that doesn't like me. I am in GDI. That guy is not. Since I cannot leave GDI (no option exists to leave it once you join), I am now in a disadvantageous warring position.


You're in GDI, u're not prone to anyone's special attacks except the ones that you broke GDI with. On the other hand, that non-GDI country you're at war is open to the rest of the server's non-GDI countries.

Or, to be able to do special attacks on a GDI country that broke his GDI, you'll have to declare war on him. Declaring war on a GDI country cancels all the advantages a non-gdi country has. Of course, declaration of war expenses have to be removed.

Edited By: h2orich on Apr 28th 2014, 9:34:43
See Original Post

bstrong86 Game profile

Member
2482

Apr 28th 2014, 12:15:16

Regarding the 10% gains as a non GDI member..

Doesnt GDI give the attacking country -10% attack gains already...

I heard that it did, may not be truee, but if it is wouldnt adding 10% to non gdi be essentially 20%in the long run
The Death Knights

XI

Xinhuan Game profile

Member
3728

Apr 28th 2014, 14:54:11

Originally posted by h2orich:
Originally posted by Xinhuan:
I'm not sure about this. It gives countries not in GDI a significant advantage when warring a country in GDI.

For example, lets say I was forced into a war because I was PSed multiple times by some guy that doesn't like me. I am in GDI. That guy is not. Since I cannot leave GDI (no option exists to leave it once you join), I am now in a disadvantageous warring position.


You're in GDI, u're not prone to anyone's special attacks except the ones that you broke GDI with. On the other hand, that non-GDI country you're at war is open to the rest of the server's non-GDI countries.


You completely missed my point. The country NOT in GDI double taps (or triple taps, or 5-tap) me first with standard non-special attacks. I would be forced into a war that favours the country not in GDI because he has bonuses and I don't.

crest23 Game profile

Member
4666

Apr 28th 2014, 16:23:19

Exactly. Why not join GDI is the question you should be asking @h2o.
The Nigerian Nightmare.

crest23 Game profile

Member
4666

Apr 28th 2014, 16:24:14

Go all bibi why he doesn't join, then bring this back up.
The Nigerian Nightmare.

h2orich Game profile

Member
2245

Apr 28th 2014, 16:52:06

Xin, you mean he would have a better country than you before the war because of the bonuses he has? Well, if he can run a better country which is non-gdi than you without getting sucided by others, then he's good, he should go for the win. And if he picks on you, too bad, afterall any other countries would be able to multi tap you with standard non-special attacks.

Thats the benefit of running non-gdi. However, you risk yourself receiving missiles or special attacks from whom you never offended before. Risk versus reward. If the bonuses given to non-gdi countries are enough to get tanks and SDI, that becomes another viable strategy.

Rather than the standard move everyone does now. Join GDI, collect 2 days worth of bonus points, get the Free GDI, run turns. There is no variance in playing styles and that bores people out of this game.

h2orich Game profile

Member
2245

Apr 28th 2014, 16:52:55

Originally posted by crest23:
Go all bibi why he doesn't join, then bring this back up.


Bibigon doesnt join because he's always war prepped with tanks and SDI, why does he need GDI? He would be happy if someone warred him.

crest23 Game profile

Member
4666

Apr 28th 2014, 17:11:26

That's not really an answer though.
The Nigerian Nightmare.

blid

Member
EE Patron
9319

Apr 28th 2014, 18:21:40

Im worried this would make the best way to win games going non-GDI and hoping no one suicides you. 10 people go non-GDI, 9 get suicided, the one who doesnt get suicided wins
Originally posted by Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.

Xinhuan Game profile

Member
3728

Apr 29th 2014, 2:46:59

Originally posted by h2orich:
Xin, you mean he would have a better country than you before the war because of the bonuses he has? Well, if he can run a better country which is non-gdi than you without getting sucided by others, then he's good, he should go for the win. And if he picks on you, too bad, afterall any other countries would be able to multi tap you with standard non-special attacks.


No. I still think you completely missed my point.

I'm saying that a WEAKER player can attack a top country repeatedly forcing him into a war, and gain SIGNIFICANT advantages simply because he is not in GDI, and end up winning such a war because of it. I am talking about a player that purposefully looks for war and has no intention of netting.

This has no relevance on whether GDI would have/not have protected the top country from being double tapped. My whole point is focused on the unfair significant advantages of such a war for the weaker player.

h2orich Game profile

Member
2245

Apr 29th 2014, 6:00:09

like I said if he's able to run a better country with the bonuses and avoiding people from suiciding him, then he should be rewarded by winning your country.

Xinhuan Game profile

Member
3728

Apr 29th 2014, 7:34:06

But I clearly said such a country is not better. The premise of my point is that it is a WEAKER player (employing topfeeds too), and only winning such a war because of the significant non-GDI bonuses that benefit warring.

With these GDI bonuses, if Gogy or Bibigon or someone else wanted to fluff up say your country, they can and probably win the war, even though they aren't likely to finish t10 in any particular reset. [This isn't to imply they are weaker players, as they have clearly demonstrated they aren't playing to win - they play a different game and the changes favour that type of game over the "more defined" main way of playing the game - which is to finish as high NW as possible.]

Edited By: Xinhuan on Apr 29th 2014, 7:37:53
See Original Post

blid

Member
EE Patron
9319

Apr 29th 2014, 19:51:46

remember in the GDI revamp proposal that's not going to happen, you'd be kicked out of GDI for multitapping too much (I forget what the cutoff is). So if they implement that, the non-GDI benefit would be the ability to farm people
Originally posted by Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.

h2orich Game profile

Member
2245

Apr 30th 2014, 2:32:39

I dont know, dont you all think this game needs more variety?

Its either, Rep/Theo/Dict Casher, Facist/Demo/Tyranny/Dict Farmer, Communism Indy, Theo/Tyranny/Demo Techer, or Facist Oiler. Its always the same process, join GDI, everyday just logging in to do the same thing, spy some countries, make 3-4 grabs, build your land up according to your strategy type, buy some turrets, logout, repeat the next day.

The reason why I chose Utopia over Earth2025 10 years ago was because Utopia has much more playing styles compared to Earth2025. Utopia had Races and Personalities, had different attack/def values for "turrets and jets", they even had elites which have pretty different attack/def values. Utopia strategies also requires different buildings strategies.

What I'm trying to say is not make EE like Utopia, but this game is dying, we need more 'sparks' to whatever we have now.

blid

Member
EE Patron
9319

Apr 30th 2014, 2:48:53

Utopia sucks though, and this game is fun
Originally posted by Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.

crest23 Game profile

Member
4666

Apr 30th 2014, 4:03:35

Originally posted by blid:
Utopia sucks though, and this game is fun
The Nigerian Nightmare.

Viceroy Game profile

Member
893

May 1st 2014, 4:04:55

Whoa, whoa, whoa... Nobody plays Demo Casher anymore?

Otherwise, the basic premise this thread is exploring has merit.
And, Monsters, do not forget to specify, when time and place shall serve, that I am an ass.