Jun 14th 2015, 2:05:04
i have always been curious about the "macro data" of any given set and would like to discuss the possibility of adding some info screens to make such things available to players. i am refering to things like gdp or money supply in general economics, but for an earth set it would mostly be player data aggregaed across all players.
aggregate macro data might contain things like total cash on hand, total turns available, total numbers of turrets currently in the set, numbers of bushels produced, numbers of bushels consumed, total turns played, total number of built farms and so forth ... almost any piece of player data, but aggregated over all players with some time selection criteria, i.e whole set, last 24 hours ...
i would hope that getting the data and displaying it might be straightforward (mostly database queries and form pages?)
i can imagine that clever players could make some use of such data to guide their development and timing
but i am sure that i would enjoy just watching the numbers grow and change as the set unfolds
any thoughts?
(~¿~)
[bonus]
aggregate macro data might contain things like total cash on hand, total turns available, total numbers of turrets currently in the set, numbers of bushels produced, numbers of bushels consumed, total turns played, total number of built farms and so forth ... almost any piece of player data, but aggregated over all players with some time selection criteria, i.e whole set, last 24 hours ...
i would hope that getting the data and displaying it might be straightforward (mostly database queries and form pages?)
i can imagine that clever players could make some use of such data to guide their development and timing
but i am sure that i would enjoy just watching the numbers grow and change as the set unfolds
any thoughts?
(~¿~)
[bonus]