Nov 20th 2019, 7:08:32
the current proposal is you can take 10% of
land buildings food tech oil cash
from the various ways of taking stuff, grabs, specials, spyops
but its possible for unprovoked aggressors to cripple a country enough in land/buildings that they would be very limited in getting anything back
less an issue in tag servers since someone else can retal, but its always preferable for a country to bounce back rather than giving someone else in a tag free land
so in solo servers assuming 2 equal countrys the aggressor could ss/ps>chem/ab>nuke
taking perhaps 30% land then cheming 30% buildings abing 30% buildings and nuking 30% acres just to pick a potential value
that leaves you with
70% land with 34% built that then becomes 49% land with 34% built which caps effective land taken back at 17%
if instead the current DR formula was inverted to increase the maximum taken % from 10% at 0-2 dr up to 100% at 14 dr assuming a significant enough attack (14 hits) it would be very hard for retals to not be able to get full returns
the negative DR could use either normal halflife or c:c halflife depending on how long you want it to last, or even full set if that was desired
the only downside to this is if warmongers want to use the 10% returns as a tool in war, bur if its only applied country:country it would still have an effect but if it was tag wide it wouldnt
so if you want to allow both possible you could make formal tag dec war remove the effect of negative dr
land buildings food tech oil cash
from the various ways of taking stuff, grabs, specials, spyops
but its possible for unprovoked aggressors to cripple a country enough in land/buildings that they would be very limited in getting anything back
less an issue in tag servers since someone else can retal, but its always preferable for a country to bounce back rather than giving someone else in a tag free land
so in solo servers assuming 2 equal countrys the aggressor could ss/ps>chem/ab>nuke
taking perhaps 30% land then cheming 30% buildings abing 30% buildings and nuking 30% acres just to pick a potential value
that leaves you with
70% land with 34% built that then becomes 49% land with 34% built which caps effective land taken back at 17%
if instead the current DR formula was inverted to increase the maximum taken % from 10% at 0-2 dr up to 100% at 14 dr assuming a significant enough attack (14 hits) it would be very hard for retals to not be able to get full returns
the negative DR could use either normal halflife or c:c halflife depending on how long you want it to last, or even full set if that was desired
the only downside to this is if warmongers want to use the 10% returns as a tool in war, bur if its only applied country:country it would still have an effect but if it was tag wide it wouldnt
so if you want to allow both possible you could make formal tag dec war remove the effect of negative dr