Originally posted by Slagpit:
You must have really crappy lucky mazooka.
Martian and I did design the formula and there are parameters that we can adjust, but we're still trying to figure out the best way to alleviate the frustration and still keep the act of spying roughly balanced.
I think that next set we'll be slightly increasing the daily number of ops in tourney if that helps.
you're telling me nothing. i know i have bad luck =p
it doesn't make sense to me that having an overwhelming number of spies,spal and tech doesn't have a better chance of success. it's so hard to get and keep a massive spal, especially when you fail so many ops.
why the high variable factor anyway? it's like having 10k turrets bounce 100k jets. it doesn't make sense to me,coupled with the fact that there is a tech for spies, a gov bonus for spies and spy alliances to have more failed ops than successful ops.
if i knew math and stuff i'd suggest formula like detmer =p