May 16th 2010, 16:35:07
A member of an established alliance hits some 3 member tag 12 times in a day and its farming.
Member of said tag hits the established alliance back a month later in the set while they are stocking and its a "suicide".
There is no easy way to just ban "suiciding" ... unless you get rid of all attacks.
There are obvious changes to me that can help tho
A) Decrease upkeep costs
B) Cap the amount of food a country gains in an attack
Thats easy enough perhaps the real question is how do you make it so that landgrabbing can occur on the alliance server. The answer to this is also obvious to me
A) Do away with all non LG attacks, so that LG wars would occur and attacking could be beneficial to an individual/clan
B) Play primary if you want to attack, play alliance to explore(I dunno why the fluff people enjoy this) or to war SOL panks off the server.
Member of said tag hits the established alliance back a month later in the set while they are stocking and its a "suicide".
There is no easy way to just ban "suiciding" ... unless you get rid of all attacks.
There are obvious changes to me that can help tho
A) Decrease upkeep costs
B) Cap the amount of food a country gains in an attack
Thats easy enough perhaps the real question is how do you make it so that landgrabbing can occur on the alliance server. The answer to this is also obvious to me
A) Do away with all non LG attacks, so that LG wars would occur and attacking could be beneficial to an individual/clan
B) Play primary if you want to attack, play alliance to explore(I dunno why the fluff people enjoy this) or to war SOL panks off the server.