Feb 12th 2011, 20:16:55
Let's say I have a 15k all-X rep casher. I want to landgrab someone, but the other tags are full of 7k warring countries. Even if I grab a 7k acre country with 0 defense, that grab still isn't worth it. I'll lose far more than I gain. That's what I mean by low land acting as defense. How many turrets your 7k acre country has is completely irrelevant for landgrabbing purposes.
I know that some people feel entitled to their land. If they quit, it sounds like that problem solved itself. I'd say it was wrong for him to suicide on you, but I imagine that your tag got revenge on his tag?
People feeling entitled to never getting grabbed are just as bad as people who feel entitled to a large grab just because another country has a lot of acres. Not all self farmers put themselves into DR. Not all self farmers are perfect with the DR. I'm sure there are very good targets out there, but it's an issue because large countries just can't be grabbed at will for 20% of their acres?
Max DR = 10% of PS/SS returns = 12+ DR count
The 10A minimum actually raises returns. It's not related to DR.
I know that some people feel entitled to their land. If they quit, it sounds like that problem solved itself. I'd say it was wrong for him to suicide on you, but I imagine that your tag got revenge on his tag?
People feeling entitled to never getting grabbed are just as bad as people who feel entitled to a large grab just because another country has a lot of acres. Not all self farmers put themselves into DR. Not all self farmers are perfect with the DR. I'm sure there are very good targets out there, but it's an issue because large countries just can't be grabbed at will for 20% of their acres?
Max DR = 10% of PS/SS returns = 12+ DR count
The 10A minimum actually raises returns. It's not related to DR.