Jul 14th 2011, 12:47:39
I was thinking that it could just be an addition to primary as a kind of side game.
Maybe there could be a bonus to having the prize which would kick in only after at least 1 successful defends, eg enhanced luck or increased explore rate. It could have an increasing effect per successful defence. For example, at
0 successful defences, bonus = 0%,
1 successful defence, bonus = 1%
etc
The reason I thought of it was in order to encourage grabbing. If people were informed that the prize had passed hands within the past 2 hours they could search for attacks in the news/eestats to discover a list of potential prize holders and then go after the prize themselves.
Maybe there could be a bonus to having the prize which would kick in only after at least 1 successful defends, eg enhanced luck or increased explore rate. It could have an increasing effect per successful defence. For example, at
0 successful defences, bonus = 0%,
1 successful defence, bonus = 1%
etc
The reason I thought of it was in order to encourage grabbing. If people were informed that the prize had passed hands within the past 2 hours they could search for attacks in the news/eestats to discover a list of potential prize holders and then go after the prize themselves.