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caffeineaddict Game profile

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Jul 14th 2011, 12:47:39

I was thinking that it could just be an addition to primary as a kind of side game.

Maybe there could be a bonus to having the prize which would kick in only after at least 1 successful defends, eg enhanced luck or increased explore rate. It could have an increasing effect per successful defence. For example, at
0 successful defences, bonus = 0%,
1 successful defence, bonus = 1%
etc

The reason I thought of it was in order to encourage grabbing. If people were informed that the prize had passed hands within the past 2 hours they could search for attacks in the news/eestats to discover a list of potential prize holders and then go after the prize themselves.


Edited By: caffeineaddict on Jul 14th 2011, 12:59:32
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