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qzjul Game profile

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Game Development
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Aug 23rd 2013, 17:35:16

Hi All,

As promised, I'm implementing a hotfix for the fast-DR, based on observing actual game play.

On Monday 00:00 GMT (1377475200 unix time) the fast-DR decay rate will change from 0.07% per hit to:

0.04% for GS
0.05% for AB &etc
0.06% for BR

The way they are applied is that hits are counted, and the base is used for the current hit; ie it doesn't matter if previous hits were BR or GS, only how many there were, and what you are attacking with now.


Whether or not this will render the fast-DR ineffective or not remains to be seen.


Thanks, and once again leave your thoughts/comments/suggestions below.

-qzjul & the EE Dev team

Edited By: qzjul on Aug 23rd 2013, 18:12:33
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