Jan 6th 2014, 23:36:11
But perhaps this user base isn't the best representation of what constitutes good changes Requiem.
If they are looking to grow the game, that is a very different angle than tailoring the game to suit the desires of a small group of very long standing players, who look at game changes from a very different lens than a new player would.
Essentially, current players are more interested in maintaining the status quo, even if the status quo would be considered vastly inferior by a third party onlooker. The current player base is highly bias in their perception of game changes. To continue to taylor to that base is not a good growth strategy. Allowing some players to leave cause they don't like the changes may be a good growth strategy if the changes lead to more fresh blood flowing in.
If they are looking to grow the game, that is a very different angle than tailoring the game to suit the desires of a small group of very long standing players, who look at game changes from a very different lens than a new player would.
Essentially, current players are more interested in maintaining the status quo, even if the status quo would be considered vastly inferior by a third party onlooker. The current player base is highly bias in their perception of game changes. To continue to taylor to that base is not a good growth strategy. Allowing some players to leave cause they don't like the changes may be a good growth strategy if the changes lead to more fresh blood flowing in.