Jun 26th 2015, 10:25:17
in my opinion, it will be difficult to put a cash value on missiles without a missile market to "balance" things out
i suggested swapping missiles for turns, but it is true that turns aren't equally valued by the different strats, so that change would have winners and loosers ...
BUT, there is one earth commodity that is universally valued and almost always useful -- bonus points!
anybody else want to swap a missile for a bonus point?
and if 1 for 1 seems too rich, it could be 2 or 3 missiles per bonus point ... that would still work for me ... anybody?
i suggested swapping missiles for turns, but it is true that turns aren't equally valued by the different strats, so that change would have winners and loosers ...
BUT, there is one earth commodity that is universally valued and almost always useful -- bonus points!
anybody else want to swap a missile for a bonus point?
and if 1 for 1 seems too rich, it could be 2 or 3 missiles per bonus point ... that would still work for me ... anybody?
Edited By: DancingBear on Jun 26th 2015, 11:14:50. Reason: extended post with lower missile ratio
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