Mar 29th 2021, 18:59:56
I dont know even if netters that dont war realize totally how this all works so I'll explain.
I'll have a 40m troops break and 500 spal.
Someone will drop acres to have 600 spal. They will do 7 demoralize ops (30% reduction) and 17 CDs (50% reduction) needing only half my troop count for max returns. This action lowers my break to 12m. Then another guy who is a dictator who has dropped acres to max his weapons tech comes along. He can send 7.8m troopers to break me. 11 hits cuts my break in half. So a second dict at 4m, or a T at 6 and I'm on to the finishers.
Having defense in a war and a real good build has been totally pointless for longer than I can remember. Only activity and walling wins wars.
I'll have a 40m troops break and 500 spal.
Someone will drop acres to have 600 spal. They will do 7 demoralize ops (30% reduction) and 17 CDs (50% reduction) needing only half my troop count for max returns. This action lowers my break to 12m. Then another guy who is a dictator who has dropped acres to max his weapons tech comes along. He can send 7.8m troopers to break me. 11 hits cuts my break in half. So a second dict at 4m, or a T at 6 and I'm on to the finishers.
Having defense in a war and a real good build has been totally pointless for longer than I can remember. Only activity and walling wins wars.