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3186

Jul 25th 2011, 4:22:35

This is an automatically generated thread. If you are an expert feel free to provide advice. Please follow all of the rules listed in the sticky thread. Respect the anonymity of this player's country: deducing and posting the country number of this country is a bannable offense. Further information about the player and the country:

Country owner:Withheld
Country strategy:Indy
Player experience:New
Best finish:N/A
Total finishes:0

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3186

Jul 25th 2011, 4:22:36

This is an automatically generated post. Please note that certain values have been rounded and some have been omitted to protect the identity of the country.

Basics
GovernmentC
Land1000
Tax Rate36%
Net Income$7,940
Net Food28
Money$160,000
Food1,400
Oil0
Turns0
Turns Played88
Turns Stored76
Technology
Military100%
Medical100%
Business100%
Residential100%
Agricultural100%
Warfare0.2%
Military Strategy100%
Weapons100%
Industrial100%
Spy100%
SDI1%
Structures
BPT16
Enterprise Zones0
Residences0
Industrial Complexes300
Military Bases0
Research Labs0
Farms7
Oil Rigs0
Unused170
Military
Spies0
Troops6,200
Jets2
Turrets2
Tanks0
Readiness100%
Nuclear Missiles0
Chemical Missiles0
Cruise Missiles0

caffeineaddict Game profile

Member
409

Jul 25th 2011, 13:14:56

Stop producing troops. They are, for this point of the set, a low volume commodity. Few people are interested in having many troops because they are not as effective and efficient as turrets are at defending or jets at attacking.

For the moment, you'll probably benefit most from producing 95% turrets and 5% spies.

You should increase your bpt by building construction sites - 4 at a time.

You should buy industrial tech to improve your production of turrets.

Don't worry about food... just buy enough to play the turns that you have.

Most of your turns will be spent exploring, building industrial complexes and construction sites and then selling what you've produced.

Use http://www.eestats.com to check out various statistics for the game such as the volumes of sales made for troops, turrets, jets and tanks.