Verified:

Status Uploader

Bot~
!!!
3186

Sep 24th 2011, 12:23:42

This is an automatically generated thread. If you are an expert feel free to provide advice. Please follow all of the rules listed in the sticky thread. Respect the anonymity of this player's country: deducing and posting the country number of this country is a bannable offense. Further information about the player and the country:

Country owner:Withheld
Country strategy:Farmer
Player experience:New
Best finish:N/A
Total finishes:0

Status Uploader

Bot~
!!!
3186

Sep 24th 2011, 12:23:42

This is an automatically generated post. Please note that certain values have been rounded and some have been omitted to protect the identity of the country.

Basics
GovernmentF
Land4000
Tax Rate35%
Net Income$78,700
Net Food21,900
Money$1,700
Food210,000
Oil0
Turns0
Turns Played535
Turns Stored0
Technology
Military100%
Medical100%
Business100%
Residential100%
Agricultural170.26%
Warfare0.3347%
Military Strategy100%
Weapons100%
Industrial100%
Spy100%
SDI1%
Structures
BPT42
Enterprise Zones400
Residences400
Industrial Complexes1,000
Military Bases0
Research Labs0
Farms2,000
Oil Rigs0
Unused120
Military
Spies0
Troops62,000
Jets0
Turrets170,000
Tanks55,000
Readiness100%
Nuclear Missiles0
Chemical Missiles0
Cruise Missiles0

caffeineaddict Game profile

Member
409

Sep 24th 2011, 12:53:52

destroy ent zones and residential. convert some indi complexes to either farm or oil rigs.
o
indi complexes should be set to produce only spies

unless you're warring no real need for troops or tanks... don't get any more

get more agri tech then when you're near the max at around 220 or so (i forget how high) start buyong bus/res techs

don't worry about haaving negative income.

increase bpt and explore more