Feb 16th 2012, 2:44:16
Ok, what you are doing is called a "rainbow" strategy. This is where you build some of every kind of building. They are ineffective and will not grow well. One of the keys to growing is to specialize, or build all/nearly all of one particular type of building. I see your government is a Communism, which has an industrial production bonus. I would suggest that you switch to become an industrialist.
First, your build per turn is low, you should double it by building only construction sites until you have 60 BPT. Switch your tax rate to 35%, Set your industrial production to at least 70% turrets, 10% spies, and the rest as you see fit. Then I would begin converting your buildings to industrial complexes in this order: Research Labs(tear all down at once) Military bases(all at once), farms 1 bpt at a time, ent zones 1 bpt at a time, residence 1 bpt at a time. Oil rigs can be optional however I would switch them as well.
During this conversion you will go into negative income and food production, this is ok! however do not run out of food or money. When you need money, sell military on the public market at a price that will sell. With the profits buy food, industrial tech, and leave yourself enough to run turns and build buildings.
If you continue to update we will help you out further :)