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3186

Jul 20th 2012, 21:44:59

This is an automatically generated thread. If you are an expert feel free to provide advice. Please follow all of the rules listed in the sticky thread. Respect the anonymity of this player's country: deducing and posting the country number of this country is a bannable offense. Further information about the player and the country:

Country owner:Withheld
Country strategy:Oiler
Player experience:New
Best finish:N/A
Total finishes:0

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3186

Jul 20th 2012, 21:44:59

This is an automatically generated post. Please note that certain values have been rounded and some have been omitted to protect the identity of the country.

Basics
GovernmentI
Land0
Tax Rate35%
Net Income$6,640
Net Food10
Money$25,000
Food100
Oil0
Turns80
Turns Played0
Turns Stored80
Technology
Military100%
Medical100%
Business100%
Residential100%
Agricultural100%
Warfare0.2%
Military Strategy100%
Weapons100%
Industrial100%
Spy100%
SDI1%
Structures
BPT4
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases0
Research Labs0
Farms0
Oil Rigs0
Unused100
Military
Spies0
Troops100
Jets0
Turrets0
Tanks0
Readiness100%
Nuclear Missiles0
Chemical Missiles0
Cruise Missiles0

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3186

Jul 22nd 2012, 0:58:09

This is an automatically generated post. Please note that certain values have been rounded and some have been omitted to protect the identity of the country.

Basics
GovernmentI
Land1000
Tax Rate35%
Net Income$51,500
Net Food17
Money$280,000
Food750
Oil5,600
Turns0
Turns Played189
Turns Stored27
Technology
Military100%
Medical100%
Business100%
Residential100%
Agricultural100%
Warfare0.2%
Military Strategy100%
Weapons105.1%
Industrial106.47%
Spy100.11%
SDI1%
Structures
BPT12
Enterprise Zones200
Residences200
Industrial Complexes80
Military Bases0
Research Labs0
Farms40
Oil Rigs20
Unused55
 

UglyTourist Game profile

New Member
2

Jul 22nd 2012, 0:58:56

Tips and hints

blid

Member
EE Patron
9319

Jul 24th 2012, 20:15:37

One of the first things you need to do is build more construction sites to boost your buildings per turn. Then you can explore and build land more quickly.

It says the strategy is oiler, but you don't really seem to have oil rigs. If you want to go oiler, focus on making oil rigs with 90%+ of your land, with a few industries thrown in to make spies.

Oiler is not a great strategy, but it might not be bad to start with for a new player, because oil production doesn't require any technology. To be an oiler, all you have to do is make oil rigs. You should lose cash per turn and make the money back by selling oil on the market. You may still want some technologies, like weapons or bus/res, but you don't really need the industrial tech since you won't have many industries.

Right now your country primarily has enterprise zones and residences, with a few farms. If you're going oiler, I wouldn't keep those buildings. Those are buildings a casher would use. Maybe you'll want to be casher. In that case, focus on those buildings and buying ent and res tech. You can make lots of construction sites in between exploring and building to make money for more tech and defense.
Originally posted by Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.