Apr 1st 2011, 23:58:46
ok, as a casher your primary source of income will come from running turns and cashing turns, you are supposed to have negative food every turn, you are running what is refered to as a rainbow, where a player builds some of everything to try and be self-substained, while this works in the beginning, its not effective, to maximize the output of your country you need to specialize, having choosen casher you need to have only enterprice zones and residences, a few industrial complexes set to 100% spy production and keep on turn build worth of farms and oil rigs for earthquake protection, also set your taxrate to 35%, some population will leave at first, but you will regain this quickly.
After having teared down all buildings and rebuildt as a pure casher (do it one turn worth , your current BPT is 42, so 42 buildings at a time for max gain, or be lazy like me and do it all in one go, the first will get you better income while doing it, labs can be teared down at once regardless of BPT.
You do not want to do any teching whatsoever at this point (some cashers do tech starts, but this will come later) buy all your tech (bus and res tech) from the market, use standing orders to utilize your cash to the max.
Next point would be your BPT, but this depends on your landgoal, but i would say get it up to atleast 50.
Praetor - disqualified from the human race for being three laps ahead in the second round.