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3186

Jun 19th 2011, 20:38:20

This is an automatically generated thread. If you are an expert feel free to provide advice. Please follow all of the rules listed in the sticky thread. Respect the anonymity of this player's country: deducing and posting the country number of this country is a bannable offense. Further information about the player and the country:

Country owner:Skipper
Country strategy:Casher
Player experience:New
Best finish:N/A
Total finishes:0

Status Uploader

Bot~
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3186

Jun 19th 2011, 20:38:20

This is an automatically generated post. Please note that certain values have been rounded and some have been omitted to protect the identity of the country.

Basics
GovernmentC
Land0
Tax Rate35%
Net Income$24,100
Net Food98
Money$12
Food4,200
Oil1,700
Turns0
Turns Played82
Turns Stored79
Technology
Military100%
Medical100%
Business100%
Residential100%
Agricultural100%
Warfare0.2%
Military Strategy100%
Weapons100%
Industrial100%
Spy100%
SDI1%
Structures
BPT7
Enterprise Zones50
Residences90
Industrial Complexes0
Military Bases6
Research Labs0
Farms20
Oil Rigs30
Unused220
Military
Spies0
Troops4,200
Jets0
Turrets980
Tanks0
Readiness50%
Nuclear Missiles0
Chemical Missiles0
Cruise Missiles0

deepcode Game profile

Member
309

Jun 19th 2011, 22:08:57

Switch government to a republic for a basic casher.

Build more construction sites, much more. Get your build per turn up to at least 50. Then work on building up enterprise/residence and getting some technology (bus/res) to go along with it.